[GS] CIVILIZATION: Cleveland Team with LEADER: Columbia
Civilization Ability: Knight at sea
☆Maritime and land military units that you are in or adjacent to shallow seas, lakes or rivers,if movement allow, +1 Number of attacks,can move after attack.
Leader Ability: Flagship cover
☆Each friendly naval unit in the 2nd ring of domestic water improvement facilities takes shelter,will +1 production
☆The ancient city wall was obtained when the capital city was established,Palace +1 all types of output.
☆Cleveland class’s unique classical heavy cavalry unit, replacing heavy combat vehicles,can execute a range attack with a power lower than that of melee strengh, and consumes iron resources for training
Cleveland class’s unique district,replacing harbor,has district defence,appeal earlier and has lower production cost,Adjacent bonus will also be provided culture.
[2022.9.24]:First vision!
[2022.9.26]:English vision completed!The birth association of civilization has been adjusted, the probability of being born on the rich seaside has been improved, and the favorite items when being ai have been increased, making them more competitive when being ai.
[2022.9.26]:Fix bug.
[2022.9.27]:Fix bug.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Revisions:
Old revisions of this mod are available below. Click the link to download.