Moonlit Dungeon – Ruins Enemy Pack – Reuploaded
Reuploading for preservation in anticipation of future takedown of the original mod, in accordance to and as per this message from Clair de Lune, the original uploader, with all credits maintained.
"All of my mods will be removed from Workshop soon, approximately by the end of 2022. Anyone is free to copy or fork them, and may continue updating or preserve the ones that belonged exclusively to me as they see fit. Please do not update or edit mods that are co-authored by others without their permission. Thank you for the support over the last five years. Moonlit Dungeon’s various commissioned enemies were released as an asset pack on the Discord and are still available for any modder to utilize, including a number that were not released. Some of them made their way into other mods already, and I give permission for anyone to use them even if another person already has. Please credit the artists appropriately."
Please contact me if you change your mind, Clair, or would like this not to go up until it’s actually taken down, or if I should make any changes to the description.
(Also please let me know if this doesn’t work or something, that’d be embarrassing.)
This was the first content release for the seemingly canceled Moonlit Dungeon, containing 5 new enemies for the Ruins and a trinket drop for each. These enemies are fully integrated with their own mashes, and you can expect to see them in roughly 25% of battles. This version is for the base game and should be compatible with all other mods.
This mod adds 5 new enemies – the Bone Banshee, the Animated Armor, the Mourning Seraph, the Golem, and the Bone Bishop – to the Ruins. These enemies have integrated mashes of their own, and will appear in roughly 25% of fights.
Bone Banshee:
- Appears on all difficulty levels
- All ranks (generally frontline)
- Stress/Horror focus
- Gradually increases her amount of Stress/Horror done
- Kills herself when her HP gets low, inflicting an AOE Horror
Animated Armor:
- Appears on all difficulty levels
- Frontline
- Permanent Riposte
- Weak damage, but buffs damage every time it attacks
Mourning Seraph:
- Veteran and Champion only
- All ranks
- 2 actions per round, attacks if ignored for too long
- When hit, loses 1 action
- Extremely high damage
Golem:
- Veteran and Champion only
- Size 2
- All ranks (generally frontline)
- Adapts weaponry depending on various factors, then attacks
- Gains temporary PROT when hit, gains Reflection if shield is out
Bone Bishop:
- Champion only
- Size 2
- All ranks
- Gives a number of buffs and debuffs that target specific heroes and enemies
- Steals life from your party to heal enemies
- The mod does not currently have a Japanese translation.
- Clair de Lune: Coding, Design
- Anonymous Koala: Design
- Marvin Seo: Bone Banshee, Golem, and Bone Bishop art and animations
- Von Krolock: Animated Armor and Mourning Seraph art, animations, and sounds; Golem sounds
- TrueLolzor: Trinket art
- BayBot: Bone Bishop sounds
- Shay: Bone Banshee sounds
- Kylixir: Sound mixing/implementation
- RedDyeNo5: Preview icon
- SolarPoweredWolf: Testing
- Brazilian Portuguese – Hooded Lay, Dasmodeus and Murilo Rodrigues Teixeira
- Chinese – rainfoxest and 502y
- Czech – Lezy and Maly_pustik
- French – Dedexy (Ghostliner) and SoulSmile
- German – YassineCool, Jochen, and Jamesjamozo
- Italian – Laplace and Bacteria
- Korean – Pagopa, Mage, Hoiyodu, and Bittersweet
- Russian – Mika_fr and SeneX
- Polish – Mauelo and Snorlaxxo
- Spanish – Angel di Soufre and awscxd123
This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
