Strudeler’s Civilizations: Castile
Play as the Catholic Monarch, Isabella de Trastamara; in Sid Meier’s Civilization VI.
The Castilians inherited their way into the leading Christian polity on the Iberian peninsula, rivaled by their cousins in Portugal and Aragon by the 14th century. The Castilians also helds a great tradition of military history, they eventually concluded the great reconquista for Iberia with assistance with Aragon, a nation aligned in Castile’s interests through the marriage of the Catholic Monarchs Isabella I and Ferdinand II, respective leaders of Castile and Aragon. Castile, which had long held other kingdoms such as Galicia and Leon, would go on to centralize a united Spain led from Toledo, it was also the Castilians that spread Iberian influence to the new world and revolutionized pike-and-shot warfare in Europe. Castile was abolished in 1833 AD, but its legacy remains as the dominate Iberian language spoken by Hispanic peoples (Spanish is Castilian, unless Latinised).
FEATURES
- Requires: RISE AND FALL and GATHERING STORM
LEADER: ISABELLA THE CATHOLIC (CASTILE AND SPAIN)
- Trait – Alhambra Decree: Naval Melee and Naval Ranged class units gain +1 Sight when escorting or adjacent to a Religious unit. Unfounded cities gain +3 Gold and Faith, as well as an additional +15% Production towards Wonders. Gain the Tordesillas Treaty Land unique improvement.
SPAIN REWORK: PHILIP II LEADER
- A small bonus to keep him competitive with Isabella.
- The Capital gains +1 Science and Faith, tripling with Divine Right. Cities on continents that are different than the Capital gain +1 Science and Faith. In addition to regular abilities.
LEADER IMPROVEMENT: TORDESILLAS TREATY LANDS
- +1 Faith, increasing to +2 Faith with Reformed Church. +2 Gold if on a continent different than the Capital. Major Science and Culture adjacency from Natural Wonders. Additional Tourism equal to Faith after researching Exploration.
CIVILIZATION: CASTILE
- Trait – Reconquista: Land units gain +4 Combat Strength against civilizations following other religions. Cities and districts produce a Great Prophet point per turn while at war.
- Spawn Bias – None.
CIVILIZATION UNIT: CONQUISTADOR
- Spain’s unique unit has been granted to Castile and Spain has been granted the Tercio unique unit.
SPAIN REWORK: TERCIO UNIT
- Spanish unique Renaissance era Anti-Cavalry class unit that replaces the Pike-and-Shot. No penalty against Melee class units. Costs 1 Movement to embark or disembark.
CIVILIZATION BUILDING: CABILDO
- A building unique to Castile. +1 Housing. +1 Production. +1 Loyalty, doubled if the city was not founded. +2 Culture if the city is at full Loyalty.
Tags: Civilization, Castile, Spain, Leon, Galicia, Navarra, Vasconia, Cantabria, Asturias, Bardulia, Visigothia, Aragon, Valencia, Sicily, Naples, Sardinia, Tuscany, Europe, Western Europe, Southern Europe, Leader, Isabella, The Catholic Monarch, Unit, Tercio, Medieval, Renaissance, Improvement, Tordesillas Treaty Lands, Religion, Catholic Christianity, Catholicism, War, Expansion, Colonialism, Religious Victory, Domination Victory, Strudeler, Tart Society
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm