Zombie Town

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Author: Atlas125

Last revision: 25 Oct, 2022 at 03:15 UTC

File size: 9.26 MB

On Steam Workshop

Description:

Used Townscape to create the town.
This map is meant to be played at night and on a zombie game mode. While you can play in the day (I left it in for player choice) I highly recommend to play at night because that is the intended design.

This is the latest entry in my Town Series
https://steamcommunity.com/sharedfiles/filedetails/?id=2673696814

This map is based around a zombie game mode

Zombie Game Mode:
  1. Play at night
  2. Game Mode: Point Match
  3. Bots: 75-100
  4. Balance: All on Raven
  5. Raven Weapons: Melee only
  6. Eagle Weapons: Whatever you want

This town you consistently get pushed back by overwhelming forces. At the final point you parachute in from a helicopter.

If you enjoy please leave a like, they are really encouraging for me to keep developing maps. It also helps show it to more people.
Constructive feedback Is always appreciated, I want to make the best maps possible.


Development notes:

I plan for my next map to be a remake of Grey Town, I released it around a year ago. It will be titled Ocean town, which is what its original name was before I tried doing a color theme to all the maps.

Got Hyper focused on this map early on in development, so was able to make it a lot faster than I expected. The high fog, tunnels confusing layout and parachuting spawn is all intended to be a part of the map and play into the narrative and setting. I know some people wont like features even if they are intended design and others do appreciate when I try new things. Regardless of which side you fall on thanks for giving my map a shot!