Better Interest Group Attraction
Better Interest Group Attraction adds a significant amount of depth to how pops choose which interest groups to join. In base game Vicky 3, pops mostly align with interest groups according to fixed ratios based on their profession, which is then modified by IG leader popularity. This makes pops far too static and lifeless, blindly supporting an interest group based on their profession with little regard to what’s actually happening in your country. Moreover, even the fixed values Paradox implemented can lead to weird results, such as the Southern Planters being weaker than the Rural Folk in Virginia at game start.
This mod adds a large number of modifiers to interest group attraction based on factors such as the type of building a pop is employed in, how wealthy the pop is, and what laws are currently active. It also adjusts several base attraction values to fix some bugs and poor design choices that Paradox failed to correct before release.
The result is that pops align with interest groups based on their actual interests, and will react to the way you play the game. Thrust multiculturalism upon your uneducated populace? Watch them flock to the populism of the Petite Bourgeoisie. Build up a large arms industry and declare a bunch of rivals? Don’t be shocked to see a massive Armed Forces IG lusting for war. Refuse to enact even token economic reforms? Looks like everyone’s joining the Trade Unions. In general, the game should feel more realistic and harder to cheese, with your pops sorting themselves into interest groups based on what’s important to them.
For a full list of features, check the changelog.
Better Interest Group Attraction contains localization for all languages supported by Victoria 3. This mod should be compatible with any mod that doesn’t add or change interest groups.
Revisions:
Old revisions of this mod are available below. Click the link to download.
