Freefall Fix

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Author: Leopard20

Last revision: 23 Aug, 2022 at 23:47 UTC

File size: 61.44 KB

On Steam Workshop

Description:

This is a simple mod that fixes the Freefall (halo jump) animation when you place your character +100m above ground, even if there’s a walkable object underneath.

It uses the AGLS height (height above ground + objects) instead of the AGL height (height above ground) for triggering the freefall pose.

Note that you can still get stuck in the freefall pose if the object does not have a walkable surface below the player. In technical terms, the roadway LOD of the object must have a surface below the player. Objects that you normally walk on, such as buildings, carriers, etc. typically have a valid roadway LOD so don’t worry about those.

The minimum freefall height can be adjusted as well in CBA Addon Options (default is 100m, can be extended up to 1000m).

Performance

For performance reasons the mod only applies to the local player.
The mod adds one EachFrame event handler which should take less than 10us (microseconds) every frame (depending on your CPU performance it can be much less, ~4us). So it will have no significant effect on client performance.

Multiplayer

Mod is client side. Key is included.

Script Version

The script version is available in this GitHub repository[github.com]. Use this if you want it in your missions or you want no dependencies.

Licence

You are free to do whatever you want with this mod or its contents.

Requirements

Arma 3 v2.10+
CBA

Trivia

This mod has been featured in Community Radar 31[arma3.com]!

Don’t forget to rate the mod if it’s been useful!

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CBA_A3Steam Workshop