(AMP: IoA) Battle of Redwater

If you liked this item, please rate it up on Steam Workshop page.

Author: Rummist

Last revision: 5 Oct, 2020 at 18:04 UTC

File size: 25.85 MB

On Steam Workshop

Description:

Type: Assault
Bots Recommended: 80 – 100
Recommended Modes: Battle
Duration: Long
Respawn: 25 seconds

I decided to make my own map project: The Argustinne Map project, which is basically consists of 3 conflicts located in the World of Genesis, a fictional world I made up. This map project basically is more or less made with muskets in mind (Until I get to the 9 Months War, the final conflict).

Anyway, this is one of the first battles of the Invasion of Argustinne, as it depicts Febrolisian troops invading a swamp filled area devoid of anyone inhabiting due to the fighting between Febrolisia, and the Argustinne Empire on October 10th, 65. The Argustinnians, completely surprised by their enemy’s numbers, must hold out until their foe wears tired. If the Febrolisian troops manage to capture Redwater, then it would open up numerous flanking oppurtunities for them, and it would force the Argustinnians back into the countryside.

I tried to implement custom flags, but for some reason, the game doesn’t display them (nor do they display the flag color when you disable custom flag mutator either).

Assets Used:

Vanilla stuff from Ravenfield (Extracted by HarryFishnuts)

POLYGON – War Pack
https://assetstore.unity.com/packages/3d/environments/historic/polygon-war-pack-106992

Polygon – Nature Pack
https://assetstore.unity.com/packages/3d/vegetation/trees/polygon-nature-pack-120152

Sky Series Collection
https://assetstore.unity.com/packages/2d/textures-materials/sky/sky-series-collection-101490

Rocks HD Pack:
https://assetstore.unity.com/packages/3d/environments/landscapes/rocks-hd-pack-81901

Check out my DeviantArt page if y’all want to:
https://www.deviantart.com/coler2

Join my discord if y’all want to. There is more lore though regarding this map project, which you can also find here:
https://discord.gg/QTzgCMc

I do not own any of the assets, and textures used at all. I also do not intend on infringing said stuff either. All rights go to those who had made them.