Warren, The Monster V3

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Authors: Subsidio de Calamardo, Mf99k

Last revision: 30 May, 2019 at 15:25 UTC

File size: 2.61 MB

On Steam Workshop

Description:
Warren, The Monster!

"Sometimes, my humanity starts to slip away…"
Health 170 Hunger 200 Sanity 250

Regular Game

*Made a terrible mistake.
*Monsters don’t scare him.

Forged Forge

*Using special abilities will transform him into monster for 7 seconds, increases damage and speed.
Expertise with Darts and Melee
Starts with Wood Armor and Pith Pike

Made a terrible mistake.

Got infected by a Shadow Splumonkey bite, since the bite Warren cannot concentrate well and being at lowers level of sanity his may transform into a monster, the side effects are being more powerful and becoming somewhat agile, however, he gets frail to hits, and his hunger grows restless, he needs to be careful, in Full Moon he loses self-control destroying his sanity, If his sanity drops to 0, he will start decaying, draining his health.

Monsters don’t scare him.

His calm demeanour gives him a extra safe spot if you want to keep Warren at top sanity, he is not concerned by monsters, this is caused by experiencing complicated situations and turning into a monster, Warren can keep his calm demeanor.

Depending of your sanity, stats may change
Damage will go from 0.9x to 1.75x
Speed from 1x to 1.1x
Insanity aura drain from 0.8x to 0.4x
Extra damage received from 1x to 1.25x (can be changed via configuration options)

Extra perks.

During full moon, Warren will lose sanity a lot, reaching 0 will decay, killing it slowly.
Whenever Warren enters the ruins, he will be able to control his power, decay will never occur, also, he’s immune to being mind controlled by the Ancient Fuelweaver.