[XND] AutoOwl

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Author: XeoNovaDan

Last revision: 3 Nov, 2018 at 08:58 UTC

File size: 132.1 KB

On Steam Workshop

Description:

Note: This is an updated version of AutoOwl by Dazz Aephiex, additionally no longer needing HugsLib (now solely uses the Harmony Patch Library by Brrainz, included with this).

GitHub source code: https://github.com/XeoNovaDan/AutoOwl

Anyway…

This mod makes it so that colonists and prisoners with the trait Night Owl will have an alternative initial schedule to avoid working during the day and suffering -10 mood as a result.

Regular Colonists: sleep at 0-5 and 22-23

Night Owls: sleep at 11-18

This mod only changes the initial schedule upon pawn generation; existing Night Owls will NOT have their schedule changed.

Incompatibility: Issues have been reported with Humanoid Alien Races 2.0 in the past — not confirmed with the latest version though
Old Save Compatible: Yes
Safely Removable: Yes

Credits:

Dazz Aephiex – Original mod
Dingo – Contributions regarding bugfixing and compatibility
Brrainz – Their fantastic Harmony Patch Library