Department Stores

Department Stores
- Having one large store that sells a huge variety of goods can be more convenient for customers and gives the retailer more buying-power over the distribution chains.
- Sell goods your pops need and get money for it – more than from the actual popneed income – you can get rid of over production (also if there arent any profitable trade routes). Plus Migration from that fancy Store. 😉
- Ordinary Department
- Household Items (Glass, Furniture & Paper)
- Simple Clothing (Fabric & Clothes)
- Exclusive Department
- Luxury Items (Luxury Clothes, Luxury Furniture & Porcelain)
- Luxury Drinks (Tea, Coffee & Wine)
- Electronics Department
- Electronics (Telephones & Radios)
- Notes
- All pms are auto opened when building built (because when closed, the AI wont change to sell, because theres no "production profit")
- One simple thing, the cheaper the goods you sell are, the more income you make in theory, besides the fixed extra tax income (this is to counter the expenses for goods/wages/taxes)
- Maybe im also gonna add other "pop needs catergory", for instance heating, or intoxicants
- Multi Language Support (ger; eng -> braz-por, eng, fre, ♥♥♥, kor, pol, rus, simp_chi, spa, turk)
- You are not allowed to take any of this content
