Z Remote Door Control

Credits to original version of Stig’s Remote Door Control
Z Remote Door Control mod is an optimized version of Stig’s Remote Door Control mod.
The idea behind this optimization is not to check all containers in your remote control range,
but only specified ones with potential receivers inside.
- Find or Create "Simple Remote Door Control Receiver" or "Door Remote Control Receiver"
- Take it into your inventory
- Find or Create any vanilla Remote Controller v1,v2, v3 or v4 from Long range remote mod
- Take it also into your inventory
- Right click on Receiver and select "Link it to Remote Controller"
- Find or Create any Movable Container such as Crate
- Place the Movable Container near your desired door (1 square max from a door)
- Put your linked Receiver into this container
- Make sure your Remote Controller with matching frequency is still with you
- Right click on your Movable Container which is placed near the desired door
- Select "Remote Door Control" -> "Activate Remote Control"
- Open your game settings with Key bindings
- Find there "RDC Z Hot key" and bind your suitable key
- Use this HotKey to open/close the door near the Movable Container
- Optional: Install RDC UI Mod to control it via UI and use another features such as "Lock/Unlock"
- Enjoy, have fun ^^
Now, as an owner of a device, you could "Share" it or make it back "Private".
– Shared Devices could be controlled by Master Remotes as user.
– Private Devices are NOT controllable by Master Remotes.
Sharing is available via right clicking on active RDC container (container with an RDC receiver device in it).
Hijacking is a new feature introduced with mod update v2.0
This regulates the mechanics of connecting the same door with another remote id from another container.
Key points of hijacking :
- could be performed by the same player or by another player in case of MP
- allows to connect and manipulate the door from the other side of a wall without direct contact with the original device this door is controlled by
- comparing to lockpicking (better lockpicking mod), the hijacking allows not only open the door, but to control it from a range of your remote, lock it (for now only possible using our UI mod) or open it – this could bring a real mess for a door owner and surely will lure him out of his cozy base to deal with you and your cruel device ;).
- Hijacking takes 3 times more time than normal activation and requires additional tools and knowledge to perform
- requires Electricity 3, Screwdriver in your MAIN inventory, ‘Hijacking for dummies’ magazine read, device in container and linked remote in your inventory – the main idea of setting such requirements is to not allow to bring such a mess by just newly created characters. You must be already someone in this world, to do such a things.
- you could attach by this way to garage doors from any underlying square around it (same as just activating it), but if you will put it just in front of the door – you will not being able to open it after, because it will count as blocked door.
[*[if you an owner of the door (first door activation and you got a linked remote for this device in your inventory), then this action is counting as "Joining" instead of ‘Hijacking" and no specific skills of electricity and magazines are needed in this case.
Now all players in coop could link their Remote Door Control Receivers to their personal Remote Controls. It doesn’t matter who is last or first connected to the server.
Tested on Single/Hosted/Dedicated servers.
Then server starts, we are checking once for all receivers and storing this information.
Then player wants to put a new receiver next to a desired door, it is required to click him on a container with it and select "Remote Door Control -> Activate Remote Control". By doing that, we are registering this container as a new additional spot to check for RDCs. Then player trigger’s the Remote Controller via assigned HotKey – we are checking all linked devices in the current player’s range from our RDCs stored list.
Yes.
You can safely switch from Stig’s Remote Door Control to Z Remote Door Control and vice versa.
Your Receivers will stay with you on their places.
But only one of these mods could be activated at the same time to work properly.
Yes, it is safe enough. You will need to reread Engineers magazines to get recipes.
For example in my Angry Turret mod video I’m using it from turrets placed next to the garage doors. But on a video you also could see that there is a lag then I’m activating the door opening mechanism even if there is only one floor checked. If we are walking or driving then triggering it, there is always a visible lag before actual activation.
That is why I actually started to work on this optimization.
Open Main menu -> Options -> Key Bindings -> RDC Z Hot key
Also try this higher level of control: Remote Door Control System UI mod
These are your the only ways to communicate with your RDCs.
Now you are able to put as much as you wish receivers linked to different remotes with different owners into a container and control your base doors with the entire team of survivors.
Added full support for the Log Wall Gate mod.
If you got your Gates built – you need to close the gate and right click on a middle of its part and select "Fix Log Gate Electrics". Make sure that "Fix Log Gate Electrics" option is not available anymore and that’s the green sign for you to use your remote gates. This action is only needed for gates which were built before this mod has been installed.
Have fun and I wish you cool surviving moments 😉
Winter is coming..
you can give us a little bit more reasons to smile and support our work with hot coffee ^^
Workshop ID: 2857280512
Mod ID: RDC_Z777
