Know When to Hold ‘Em

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Author: Ferrous

Last revision: 17 Jun, 2025 at 16:08 UTC (6)

File size: 579.92 KB

On Steam Workshop

Description:

Compatible with 1.9.*. KWtHE Makes it so nations will stay in a war where reasonable.
Compatible with VTM, Load order doesn’t matter
Can be installed mid-game.
Affects everyone, AIs included.
Works for all languages.
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Formerly "Know When to Fold ‘Em" (KWtFE), this mod does two things.

1) When a country is completely occupied, they will lose all their war support as soon as possible. (Since 1.7.4, basegame AIs will capitulate willingly before this happens, but human players would still be able to continue)

2) More importantly, this mod makes it so AIs will not give up wars that they could have easily won. The main example here is USA not fully winning against Mexico even though they would have easily won, resulting in very ugly borders.

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1.7.5 update: Changed the name of the mod to emphasize that its main purpose now is to make the AIs to not be wimps.

1.9.0 update: Reverted WE calculatoin back to base game

1.5.12 update: Made it so occupation bleeds WS less prior to 100% occupation (100% occupation is still -200 WS per tick)

1.5.10 update 2: fixed an edge case with Taiping (Fixed in basegame 1.5.11)

1.5.10 Update:
base peace desire set to -50 from 0.
base white peace desire set to 0 from 10
short war duration set to 12 months from 10
short war peace desire set to -25 from -10

’23 Nov 28 Update: Peace desire now considers loyalist and force balance more. (16x and 2x respectively) Should make it so the US won’t white peace with mexico for colorado even though they are totally winning.