Tireless Undead – No Fatigue Effects For Undead
This mod removes vigor loss from undead. This means that your undead will stay in an animated state all battle, and won’t get tired or have weakened binding.
To accomplish this, every undead unit now has an ability called perfect vigor, which prevents them from being fatigued.
I was playing a Vampire Counts campaign, and I was checking out the binding system. At first I thought it was really clever, as a way to simply rename fatigue and have it fit lorewise despite undead never getting tired. However, the more I thought about it, the less it made sense. Undead are entirely powered by the magic and concentration of the wizard controlling them, your vampire/necromancer. If this is the case, units fatigue should not be an individual thing, as magic presumabley doesn’t just seep out as an undead being performs actions, only to return as it rests. While the best solution would obviously be to tie the fatigue of all units to the general, I have no idea how to accomplish this. As such, I think it’s better to just have undead not fatigue.
You can find a version that works for Tomb King constructs and undead here: http://steamcommunity.com/sharedfiles/filedetails/?id=1279308341
Do not use the two mods together. This one only applies to undead, while the Tomb Kings one applies to undead and constructs.
This mod is save game compatible, and should be compatible with just about everything that doesn’t give undead new abilities, though if it isn’t please let me know.