A3_HCdamage
DOESN’T WORK WITH ACE3 OR ANY OTHER HEALTH SYSTEM MOD. This is for vanilla arma.
Description: arma treat humanoid models like frankenstein: Each body part should have some affect on overall health but some of them do not or relationship is really low.
This mod uses arma’s own damage model and improves it by binding damage of certain areas of body together:
*Neck and face damages are added up and passes to ‘head’ damage.
*Upper chest, diaphragm and abdomen area now affects overall health of body (which they should, it is the place of all vital organs)
*Pelvis (or lower gut or balls) damage passes to legs. It’s not ideal when you got wounded around pelvis and still be able to run like gazelle.
These values are passed on with a "multiplier" inside code and it is available under CBA addon options for you to decide a ratio for your liking, default is 1.5.
*As another option, you can change the effect of how upper body damage dealt with. It is multiplied to ‘body’ health as default which means death when reaches to 1 and this is default behavior of mod.
The option is to pass damage to ‘hands’ which will not kill you no matter how high it is, it is not fatal but it will cause extreme weapon swing.
These are all global settings; meaning they apply to everyone on server and you have to be logged as admin in a server to change them.