Junichiro

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Author: Hamm Mann

Last revision: 10 Nov, 2022 at 15:46 UTC

File size: 1.26 MB

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Description:

"An outcast from rivals, and he knows it. He’s not a good guy, he’s not a bad guy, he just wants to go home."

After returning back home to Robloxia with his goal to hoard and later dispose all of the copied weapons from the alternate universes being a resounding success, Junichiro then asks himself how he’s going to actually dispose of items that hold such a pristine amount of power, and his first idea is to have a feel around the pile to see if there are any unifying trends with all of them, however after tapping what looked like some sort of red gem, Junichiro blacked out. He woke up surrounded by some sort of wall made out of rocks, but he didn’t have that much time to wonder where he was as he was already surrounded and accused of being part of a race of ‘Shadow Clones, a concept completely out of left field to Junichiro. Now a new goal was set in his mind: Survive, and find his way home!

His staff, the ‘Staff of Bling Squared’ can summon money from it’s tip! However after the sudden transportation to Rivals Of Aether, it’s been acting faulty and needs the combine strength of a parry or downward slam to reactivate.

This character is a clone character of ‘Reckless Wii Safety Man’ made by Hyuponia (with their permission), so what makes this clone different? The big benefit he has is that the length of time that his gimmick is active for is doubled, therefore making his ground game a whole lot more potent, as the money gimmick buffs Junichiro a lot, giving him additional damage, launch power and flinging money from the tip of the staff! So for such a huge upside, what’s the cost? mobility. Junichiro is a LOT heavier than RWSM could ever dream to be, infact he’s so heavy that he doesn’t even have a double jump or a crouch. This would sound absolutely crippling if his side and down special didn’t give him the horizontal and vertical aerial momentum he’s lacking and if the one jump he did have wasn’t a frame 2 jump making him just that little bit bulkier.

If you are going to complain that it’s a clone character and therefore doesn’t feel like something new and original, then think about it like this…
at least it’s not another sandbert.

Neutral Special – Costly Projectile

Junichiro summons 2 piles of gold bars next to him and slams them away from him to act as a ledge guarding projectile.

Depending on which pile of gold hits, it will have a different amount of knockback.

Side Special – Money on wings

Junichiro slashes his staff forward twice, pushing himself further up into the air.

This is essential for his recovery, as it’s not recommended to just use his up air thanks to the much harsher gravity. Don’t blame me, blame the gold bars weighing him down.

Up Special – Dastardly Flying Machine

Junichiro pulls out a propeller that spins for about a second bringing him upwards into the air. Afterwards he pushes anything caught by the fan a random direction.

Even though gravity is much more punishing on Jun, you should not neglect your up air, as it can also be quite good for preventing other recoveries when your other options won’t reach.

Down Special – Marigold Ritual

Junichiro slams his staff downward, spilling out two miniature strips of money that evaporate on contact with the ground, he then pushes the staff up forward as the money explodes.

If the second hit for Marigold Ritual lands, it enables the "Money Making" mode for Junichiro’s staff for 20 seconds, buffing attack power, launch power and throwing a projectile for most moves.

This effect can also be gained with a successful parry, however it can turn off if your opponent lands a successful parry.