Knox’s Proficiency Plugin: Reaper Scout

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Author: KnoxAHHHHHHHHHH

Last revision: 1 Apr, 2024 at 21:37 UTC (3)

File size: 1.81 MB

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Description:

Introducing the Reaper Scout, the second of 4 psuedo-hero units. This class is not meant to be a replacement to the Proficiency Reaper, but to be used along side the Proficiency Reaper. The Reaper Scout is intended to be a variant of the Reaper with only one (intentionally) existing in the entire campaign.

A scout like no other, the Reaper Scout dominates their field when it comes to recon and mobility, using their Shotgun and Pistol, they strike from the shadows to kill their enemies. The Reaper Scout is made to have a low amount of Active Abilities, but a high amount of passives.

[b(As of 4/1/24 now no longer requires Proficiency Reaper)[/b]

Use Additional Soldier Commands to rebuild your soldier. (RebuildSelectedSoldiersClass)

How to Acquire:

The Reaper Scout can only be brought into the field by using one of two current methods.

Note: These are ways to GUARANTEE that you get the class, if you’re lucky, you can get it from promoting rookies.

Proficiency: Shadow Infiltrator (Variant of Shadow Meld)

Rank 1:

  • Can gain up to 4 Shadow Stacks.
  • Gain the ability to hack ADVENT Towers.
  • Start Tactical with 1 Shadow Stack.

Rank 2:

  • Increased Maximum Shadow Stacks by 1 (up to 5).
  • Start Tactical with 2 Shadow Stacks.

Rank 3:

  • Increased Maximum Shadow Stacks by 1 (Up to 6).
  • Start Tactical with 3 Shadow Stacks.

Class Trees:

Hunter – Perks that grant the Reaper Scout bonus Crit Chance and improve their Shotgun.
Scout – Perks that give the Reaper Scout Passives and Bonuses that assist recon.
Stalker – Perks that provide the Reaper Scout to strike from the shadows with their Pistol.

Hunter:

  • (Sq): Shadow Infiltrator
  • (Cpl): Plus One – Gain a bonus round to your Primary.
  • (Sgt): Predator
  • (Lt): Haunt
  • (Cpt): Precise Strike
  • (Maj): Bloodlet
  • (Col): Salt in the Wound

Scout:

  • (Sq): Fade
  • (Cpl): Infiltration
  • (Sgt): Recon Specialist – Gain a Free Battlescanner on a 4 turn cooldown and +8 vision range.
  • (Lt): Nimble Operative – Gain +2 Mobility and Grapple.
  • (Cpt): Hound
  • (Maj): Anatomy
  • (Col): Infiltrator

Stalker:

  • (Sq): Silent Killer
  • (Cpl): Disorienting Shot – Fire a round that Disorients targets, does not deal damage.
  • (Sgt): Quickdraw
  • (Lt): Flash Charge – Enhances Disorienting Shot, making it apply to nearby targets.
  • (Cpt): Weakpoint
  • (Maj): Fan Fire
  • (Col): Undermine

XCOM:

  • (Sq): Immobilizing Shot – Fire a round that Immobilizes the target it hits, making them unable to move for 1 turn.
  • (Sq): Ambush
    Only one of the following abilities will appear at Colonel AWC.
  • (Col):Disabling Shot – Fire a round at the target that Stuns for 2 actions and Immobilizes for 2 turns.
  • (Col):Acidic Shot – Fire a round at the target that Immobilizes for 1 turn and applies +2 Acid Burn.
  • (Col):Terror Shot – Fire a round at the target that makes them Panic.

This class comes with 12 different AWC perks in the XCOM tree, improving how the Reaper Scout is played.

GTS Perks:
  • None – There is only meant to be one Reaper Scout

Compatibility:

Issues/Conflicts:
  • Custom Pistol abilities don’t work with Quickdraw.
  • Shadow Infiltrator’s Crit Bonus text does not show up, but still applies.
  • If under proper conditions, it is possible to not break Squad Concealment when killing an enemy or using Undermine.

Credits:
  • Shiremct, MrCloista, and Dies Irae – I learned a lot by looking into the code they have made and learned how to make my own class because of it, they all make really cool Proficiency Classes.
  • Everyone’s mods that mine requires – Literally couldn’t exist without them, they are talented modders.
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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Revisions:

Old revisions of this mod are available below. Click the link to download.