Shared Coop Items

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Author: Konfusius

Last revision: 7 Apr, 2022 at 07:22 UTC

File size: 4.1 KB

On Steam Workshop

Description:

This mod synchronizes all passive podest items between Isaac and a co-op baby – making it a completely imbalanced (and fun) experience.

Should automatically work with all modded items as well.

Limitations:
CHOOSE DIFFERENT CHARACTERS. I’ll fix this in soon but as for now, you need to have different characters.
Only the first Co-Op Partner will share items with Isaac. This mod was originally intended 2-player coop.
Co-Op partner needs to have a baby body, so they must join the session in the starting room of the first floor!
Dying may or may not break the game? It shouldn’t, but it can…. it really shouldn’t, though. But it can.
Active items and trinkets are NOT shared. This is intentional. Trust me, it’s better this way.
Schoolbag (=> 2 active items) will very likely cause the weirdest kinds of glitches to happen… try to avoid picking it up.

Known Issues:
Items are sometimes not shared immediately – don’t worry, it will when you pick up the next powerup or change the floor. This usually happens with items that don’t change stats.
D4 essentially duplicates items. This is because your coop-partner keeps the old items and you shuffle a new list of items. Both your and your partners items are then synchronized, which effectively just gives you items on top of your old items.
D6-Room has the same issue as D4. The problem with both of these will not be further addressed, as the entire mod is about making it completely ridiculous anyway, so there’s no point to "balance" it now lol
The mod is mostly untested and may break with weird item setups.

Please feel free to open a new topic in the "Discussions"-tab with an any problem you might run into. I’ll have a look into it occassionally and see what I can fix.