Restored Magocracies for EK2

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Author: Aquilarios

Last revision: 23 Nov, 2022 at 20:57 UTC (1)

File size: 807.94 KB

On Steam Workshop

Description:
Features:

  • Brings back the ability to have a Magocracy Government Type that was scrapped for EK2.
  • The Saliache (Ayleids), Chi-Adduni, Balfieri, and Nibenese cultures will all start as Magocracies.
  • Adding Sorcerer-King Tradition to your culture or gaining the 4th level Magicka Legacy for your Dynasty will also unlock the government type.
  • Taxes and levies from vassals are based on your magical prowess.
  • Allows you to hold Castles and Academies.

FAQs:

Where should it placed in the load order?
It should be below EK2 in the load order.

Is it Ironman / achievement compatible?
No.

Can you make it Ironman / achievement compatible?
No.

Is Elder Kings 2 required for this mod?
Yes.

The launcher says the mod is not up to date, what should I do?
I am an "in the inspirational moment" modder and usually only develop mods for personal use. That means I may be slow to update depending on where my focus is at the time. But here is a quick list of one of four things that might be the solution:

  1. CK3 itself has updated and EK2 has not and I am waiting on EK2 to update.
  2. CK3 and EK2 have updated and I just haven’t gotten around to updating this mod.
  3. CK3 and EK2 have updated and this mod doesn’t require to be updated to function properly.
  4. Life has gotten in the way and at that point I will have commented and given permission for someone else to update the mod. Which will be linked at the top of this mod’s description if that is the case.

Known Bugs:
  • The government doesn’t show up on the government map view until you have selected a character and started a game. Script will do the rest on game start. If you have the valid requirements your government should switch over.
Download
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Elder Kings 2Steam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.