Elite Regiments of the Empire Part 2
This Mod does not need updating it is standalone and will work with any CA patch.
Hello everyone its been just under a year since the release of the first pack so i though it was time for part 2.
I want to thank everyone who supported my mod and hope you enjoyed playing it.
Now to buissness.
Their are eight new units + a bonus hidden unit that you will be able to recruit when playing the campaign if the right building is built , The list of new units are as follows.
————————————————————————————————————–
Talabeim Curs – Rough spear & shield infantry very ill disciplined but will fight for each other reagarless of the odds.
Vengeful Swords – Swordsmen who have lost loved ones and fight becasue all else is lost.
Bordermen – Expert Outriders who patrol the Altdorf borders.
The Bronze Balls – Handgunners who use smoothbore muskets so they can fire two shots instead of one , They have
reduced range and higher loading times but can pack a bigger punch.
The Griffon Legion – Well armoured two hand swordsmen the best Altdorf can offer.
Wolf Brothers – Good swordsmen from Middenheim they use poisoned weapons.
Sootson’s Guns – Hellblaster battery with veteran soldiers and good accrucey from Nuln.
Sterntower Marksmen – Expert crossbows respected and feared (Empire troops mention them in the game if you listen closely.
———————————————————————————————————————
Their is a bonus unit when the right building is built they are in custom battle if you cant wait to find out please no spoilers.
Big thx yet again to Gigiauz for the use of his shield textures (bit of a glitch on the one of the Talabeim shields)
If you like the mod please rate it gives me the willpower to do more.
Any problems please inform me and i hope you enjoy.
Here is the link to part 1 which will be updated very shortly with new armour and shields.
https://steamcommunity.com/sharedfiles/filedetails/?id=1203308159
Dont forget to rate guys if you enjoy it.
Hugh.