Scraphouse Fixes (Dagnabbit Quin)

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Author: spacefiddle

Last revision: 8 Oct, 2021 at 03:25 UTC

File size: 848.9 KB

On Steam Workshop

Description:

>> REQUIRES Kenshi Version 1.0.55 until they finally push Experimental to Main branch, sorry <<

Hopefully the last, real, final, permanent fix to Quin’s disappearing act we’ll ever need. Fixes a crapload of weird inconsistencies in the Scraphouse including its town, squad, and AI packages. sighlol

In short: while the town marker was one thing, which other mods have found and fixed – there turned out to be lots more settings that were likely causing problems.

(For an existing game, you must import your save after activating this mod! If you start a new game after activating, that’s fine, no import needed.)

Complete list of technical details are in the pinned Discussion, to not clutter up the front page here. Found a lot more weird crap about the Scraphouse than I was expecting. Hopefully this should – finally – keep Quin from vanishing and turning Dack into Mute Fake Shopkeeper Bot.