Annoyances Mod
Quick fixes for Rise&Fall for various annoyances in the UI and small bugs in the game code.
Some mods being too slow with updates, so I’ve put together and fixed quickly things that annoy me most.
Things fixed:
1. City Panel now shows food surplus (insted of irrelevant food total and
2. Districts build/allowed (instead of useless religious citizens);
3. Build Panel does not owerlap with City Panel anymore;
4. Key U hides Units Flags;
5. Key B hides City Banners;
6. Selecting religious units does not activate Religious lenses anymore;
7. Selecting settler does not activate Settler lenses anymore.
8. Governor active promotions display fix;
9. Trade route duration fix;
10. Extra in City Panel production tooltip (indicates modifier is applied to production).
You may also like to check my other mods in my workshop:
http://steamcommunity.com/profiles/76561198432916076/myworkshopfiles/?appid=289070