Cataclysm

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Author: Acamas

Last revision: 6 Feb, 2022 at 14:28 UTC

File size: 248.2 MB

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Description:

The Cataclysm mod offers 10 completely new classes, each offering a unique gameplay experience.
Here is a calculator for you to play around with the classes. Thanks a lot to Zaphodgame for including the mod in the calculator! Cataclysm [bytesquire.github.io] & Cataclysm Chaos edition[bytesquire.github.io]

What to expect:
Each class focusses on one or two gameplay elements that were either not present in the original game or are now intensified if they provide a fun playstyle. Most classes offer either skills to move quickly around the map or to eliminate packs of enemies fast to compensate for the lack of mobility.
The skills have a similar power level as the ones from the original Titan Quest Anniversary Edtition. Therefore, this mod should offer a similar difficulty. If you are looking for a more challenging experience, there is a chaos edition of the mod that provides more monsters (xmax), more loot from chests (loot+), 5 skillpoints per level, 4 statpoints per level and stronger enemies. To compensate for the changes, monsters reward 60% less experience, pets are stronger and small potions are 50% cheaper. You might as well merge any other mod you like to customize your experience.
Disclaimer: If you want a balanced experience, play the original version of the mod without the chaos edition. The chaos edition really is, well, chaos! Characters from the original mod are also not compatible with the chaos edition.

Let’s introduce the classes!

Mirror Knight
Focussed around reflecting damage back at attackers and increasing survivability to being able to take a few hits.

Tidecaller
Deals frost and physical damage in close to medium range and offers bonusses to health regeneration as well as a healing and buffing pet. Offers all tools to be played as a hybrid class.

Ritualist
Summons a (not that) small army of demonic pets and deals high vitality damage. Also excells at using a staff for a normal attack build.

Riftwalker
Deals physical, frost, fire and lightning damage in short range. Has amazing mobility and has the option to specialize in any element. A very good option for a hybrid build or a melee elemental build. Has the option for dual wielding.

Vampire
Inflicts deadly bleeding effects and scales well with pierce damage. Has a very high attack speed and the option to dual wield weapons. Sacrifices health for more attack power but can also gain life from attacking.

Plaguelord
Offers a devastating aura that applies damage over time effects (mostly poison) and debuffs. Summons short living pets that explode on death. Also has some support for bows, spears and throwing weapons.

Illusionist
Has great crowd control potential and deals a mix of physical and elemental damage. Can create clones that wear the character gear and even mimic skills at higher levels.

Angel
Can be played as either a caster with a focus on fire damage or as a summoner. Has access to three very strong but timely limited pets as well as buffs for allies.

Tempest
Focusses on lightning damage. Reduces resistances, drains enemy energy, casts lightning bolts and can cover the battlefield with lightning sigils.

Gladiator
Heavy, slow weapons are finally viable! This class offers a lot of abilities that scale of weapon base damage and can be used in combos to deal a lot of physical damage. Grants strong crit buffs and the option to greatly increase the damage of the next ability.

So, there you go! Download and have fun! Any feedback regarding balance, gameplay and bugs is greatly appreciated. Please use the feedback thread in the discussion section.

Last but not least, a shout out to the amazing people on the Titan Quest discord who helped me a lot by answering all the stupid questions I had. Thanks guys, you rock!

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Required DLC:

These DLC should be installed in order to use this item.


Titan Quest: Ragnaru00f6k
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