G.O.S. N’ziwasogo v2 APEX
Original description:
N’ziwasogo is 20 x 20 km, mostly covered with thick (yet playable) jungle and also features many towns and settlements.
4 000 000 objects, nearly all of them are green.
Features custom sounds and road surfaces included in this download.
Dependencies :
Needs CUP Terrains – Core
I’m not responsible if you catch Malaria or Yellow Fever while playing on this map
Change log:
v 2.3.1:
– quick fix: jungle footstep sound was too watery
v 2.3:
– fix: rain sound that was missing
– upgraded clutter (thx to tpw): this is a separate pbo (tpw_nziwasogo). If you don’t like it, you can delete it.
– no update of the map pbo so there’s no impact on ALIVE, if already indexed.
v 2.2:
– sand bunkers converted to the jungle ones
– removal of trees that were on the roads
– lower ambient sound at night
– improved texture for the dirt road (thx to tpw )
– Tanoan lightning: this is a separate pbo (tanoa_305). If you don’t like it, you can delete it.
– most barracks are back : the project files I received where not 100% identical to the latest Makhno version. I re-added 36 barracks but I can garantee that the building in this version is not 100% identical to the original version.
v 2.1.3: sand and dirt clutter fixed; Keys directory is now following Arma standards
v 2.1.2: auto landing by AI fixed
v 2: swap brg_africa vegetation to APEX
IMPORTANT: I’m not a map maker. Update request will probably be ignored.
Credits :
Thank Berghoff whose BRG_Africa addon made this island possible.
Makhno, original creator of the map. Thanks again for sharing the source files with me and allowing to publish an updated version of this great map !
Many thanks to:
BI for producing Arma
Godfather, maker of Saint Kapaulio, for his constant help during this project
Blud & friends for their advices and supporting comments