Peacehammer – Recruit all units

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Authors: Cryswar, LuminousClarity

Last revision: 5 May, 2024 at 11:48 UTC (2)

File size: 2.87 MB

On Steam Workshop

Description:

Or; what if the player was the good guy, aligning every race in perfect harmony?

Overview

22 new buildings, available only to the player, unlocking recruitment of the normal rosters of all races. Some limited units are also available, like Shadow-Walkers, Savage Orcs, Wyverns, etc.

There are no racial/alignment locks, so Phoenix King Malekith can lead an army of High Elves, and Thorgrim Skavenfriend can help advance Dawi technology with safe-trustworthy Plague Wind Mortars. DLC locks work the same as always.

RoRs, Blessed units, and similar are not included – should I add separate buildings for those?

Balance

An attempt was made. The buildings are extremely expensive, and units don’t benefit from redlines or (most) technology. But, you know, Skarbrand with Waywatchers and Organ Guns.

Optional Mods

If you want auxiliaries to benefit from redlines, I recommend my Leaders of Legend mod.

Compatibility

In order to remove secondary building requirements, the main_units entries of 22 units were overwritten. These changes have very low priority and will be overwritten by other mods touching those entries, which is generally only major overhauls or unit cap mods. Those will require compatibility patches, which you are free to make!

Submods

LuminousClarity made a submod that adds heroes to each building!

Actually just shoutout to LuminousClarity in general, homie has helped a lot to keep this updated while work is swamping me.

Support

If you’d like to support my modding or guides, and get access to previews and votes, please support me on Patreon!
[www.patreon.com]

I also have a ko-fi[ko-fi.com].

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Revisions:

Old revisions of this mod are available below. Click the link to download.