[BT] EyeGenes2 | Base – [NL] Facial Animation |

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Authors: OPERATOR, Neradon

Last revision: 18 Jul, 2025 at 04:55 UTC (4)

File size: 10.03 MB

On Steam Workshop

Description:


Want just the color patches & slight UI changes?
Try: EyeGenes2Lite

EyeGenes2 is a mod that brings colored eyes genes to rimworld, then it applies them all using a framework built originally for this mod to begin with, each race has a chance to get different sets of eyes and while not every eyecolor is possible as a endogene by default, many eyecolors are and I plan to fully support mods that wish to have my eyecolors featured in them, I will also patch races if requested enough to work with my mod as long as it’s possible.

What does it patch/change?
  • Patches the default Eyes_Red gene.
  • Patches the default Eyes_Gray gene.
  • Removes them from the default xenogenes for races.
  • Automatically detects certain mods and patches them to work with it.
List of additions
  • Adds over 30+ eyecolor genes to the game.
  • Every default race has their own eyecolors and chances! (only newly generated pawns)
  • Alot of different eyes can be found as germline genes! Can be passed to children
  • Supports Vanilla & Facial Animation.

MODS THAT WORK GREAT WITH THIS MOD!
MOD
EFFECTS

Original mod intent, highly recommended.

This is what I personally use, other variations work as listed below but if nothing else I recommend this as well.

Automatically patched with custom improved base visuals!

Automatically patched with custom improved base visuals!

Not really a huge want, but it does give the mod cool icons.

HIGHLY recommended as its part of the original intent of this mod.

Consistency is key.

Be able to see your pawn up close!

Gets rid of the nasty textures off your face!

VISUAL LIST (choose what you want!)
MOD
Facial Animation Experimental
Extra

Vanilla[rimworldgame.com]
NO
N/A

OPTIONAL
N/A

YES
N/A

OFFICIAL ADDITIONS/PATCHES
MOD
INFO

Nyaron & Revia & Saurid | READ PAGE FOR MORE INFO

Slight adjustments to try and make EyeGenes2 more lore accurate.

Portraits of your pawn, respects the current dominant eyegene!

UNOFFICIAL ADDITIONS/PATCHES

INSTALL ORDER
  1. SpawnThoseGenes (optional but highly recommended)
  2. FacialAnimation
  3. FacialAnimation-Experimentals | Faces Of The Rim & Expanded do not support this |
  4. Retextures (if you have any)
  5. EyeGenes2

Language
Translator

Chinese-Simplified

Chinese-Traditional

German

Russian


This mods original idea was mostly for myself I was kinda saddened there was not any real mods that
worked with facial animation to have eyecolors pass down from parent to child, so I started working on EyeGenes originally to fit this bill, EyeGenes2 was the next step that vastly improved from the original and plans to keep on improving over time, as something I can enjoy and others may enjoy.
[ko-fi.com]
                 
              This work is licensed under a
       Creative Commons Attribution 4.0 International License[creativecommons.org]

You are allowed to use this in modpacks and or patch into my mod without any credit, but do not re-upload my mod in its entirety without giving credit to any platform including this one.

Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech
Required items:

Click the title to search on this site.


[BT] SpawnThoseGenes!Steam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.