Empire Master Engineers II – SFO

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Author: Maal

Last revision: 27 Nov, 2021 at 06:12 UTC

File size: 296.96 KB

On Steam Workshop

Description:

A patch to adjust ChaosRobie’s & Zombieflanders’ Empire Master Engineers II for SFO.

Quick summary of tweaks:

  • Adjusted stats, attributes and abilities so they are closer to SFO’s equivalent.
  • Gave them SFO’s single entities/characters nerf abilities/skills.
  • All 4 heroes have the engineer SFO skill line.
  • Gave them the Imperial Allegiance ability but not Imperial Tactics, they have a lot of abilities.
  • Gave the Grenadier variant the "Take Cover" missile contact effect like the grenade outrider unit has.
  • Gave Jubal Falk/Rifleman variant the "Shieldbreaker" missile contact effect like handgunners.
  • Added garrison and effects (more ammunitions/missile damage in siege, factionwide building cost reduction) to the new buildings.
  • Changed the Master of Ballistics picture as it is the same as the one used for their steam tank alternate firing mode.
  • Added the upgrades to SFO’s Deliverance steam tank.

Since the master engineer more is still seeing a lot of update, I expect that this patch will need more updates to keep up too.

Feel free to give feedback.

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Empire Master Engineers IISteam Workshop
SFO: Grimhammer IISteam Workshop