Advanced trajectory

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Authors: 菜喵球BIBI, 布偶旧猫

Last revision: 15 May, 2024 at 16:48 UTC (2)

File size: 1.53 MB

On Steam Workshop

Description:
Advanced trajectory

This Mod modifies the ranged weapons and throwed weapons.

Ranged weapon:
1.You can see the trajectory of bullets.
2.You can shoot the head, body and feet of zombies through the crosshair. (It is not perfect yet)
3.Your aiming skill level and gun aimtime determine the action of the crosshair.You need to stay still to concentrated crosshair,and then hit the zombies.

Throwed weapons:
1.The function of the throwed weapon is related to the script. For example, if the throwed weapon can burn, it will generate fire. If the throwed weapon can explode, it can cause explosive damage. If the explosion damage reaches a certain limit (100), the tiles will be damaged.
2.Like then ranged weapon, it needs to aim the ground or zombie and then throw.

There are some sandbox options to modify specific values.

1.Enable The Aimpoint : Enable or disable the crosshair.
2.Recoil Force : How much the size of the crosshair is increased for each shot.
3.Initial Offset : Size of initial crosshair.
4.Moving Effect : Moving will increase the size of crosshair.This can adjust the effect of movement.
5.Turning Effect : Turning will increase the size of crosshair.This can adjust the effect of turning.
6.Ballistic Concentrated Speed : The base speed at which the crosshair diminishes.
7.Ballistic Speed : The speed ratio of a bullet or throwed weapon.Do not set too high, which will reduce the accuracy,For example. For example, there will be a problem that zombies cannot be shotted unless your computer is good enough.
8.Ballistic Distance : Basic attack range ratio of your weapon.
9.Shotgun Projectile Count : Raise it, more bullets will be shotted from the shotgun.
10.Report Attacking Part : When you shotted a zombie, he will tell you where you shotted.
11.Enable Ranged Weapon : If you want to use the original ranged weapon function, you can turn it off.
12.Enable Throwed Weapon : If you want to use the original throwed weapon function, you can turn it off.
13.Enable Damage To Player : When enabled, explosions and bullets will cause damage to players or NPCs.
14.Shotgun Splitting Angle : Raise it, the bullets of shotgun will disperse more.

How to change sanbox after starting game? https://steamcommunity.com/sharedfiles/filedetails/?id=2670674997

Notice

1.As higher the speed of the target, as more difficult it is to hit small parts of the target’s body

Buy me a cup of coffee:https://afdian.net/a/goldcatball

Workshop ID: 2895102994
Mod ID: Advanced_trajectory

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Revisions:

Old revisions of this mod are available below. Click the link to download.