Ranged Lord/Heroes overhaul
(should be SFO compatible)
a small mod with some tweaks to ranged lords and heroes to try and bring them more in line with melee and mage characters in terms of damage, so far I have done alith anar, handmaidens and princess lords.
Alith: more ammo and splash attacks as well as increased arrow penetration by quite a bit, was 4 now is 10 or so. also has the unending volley as i thought it was goofy the lord of shadows could manifest some extra amoo but had clones.
Princess: increased her damage to facilitate sniping lords and heroes and gave a bonus for large on her arrows, she cant do crowd control like alith anar or handmaiden but is balanced due to her having dragons as mounts in my opinion. also has increased ammo
Handmaiden: increased ammo and gave her a splash attack as her being one of the greatest archers with a magic bow is really underwhelming when she struggles to eliminate skavenslaves.
Markus Wulfhart: slightly more ammo, slightly wider projectile shockwave and he does more damage proportionate to missing health of an enemy
Huntsmarshal Generals: mainly left unchanged, tried to add a damage over time effect but it currently is not working
tried to keep them mostly vanilla and not super OP i tested them and felt like they were in a good places in terms of killing power compared to casters and melee and their health has remained unchanged.
I will eventually fix dark elves/ wood elves and add them to this mod
any feedback would be appreciated as i am still very new to modding
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Total War: WARHAMMER II - The Queen & The Crone