Strudeler’s Civilizations: Rajasthan
Play as the hero of Hindus everywhere, Prithviraj III Chauhan; in Sid Meier’s Civilization VI.
Rajasthan is a sweltering land inhabited by the Rajasthanis and the Rajputs. The Great Indian Desert dominates the geography of the region, creating a caravan and camelry culture in India. The Rajasthanis have always had a history intertwined with the Rajputs and the arrival of Islam in India. From this region would arise many Hindu heroes that would put there stakes in new Hindu Empire, such as Prithviraj III Chauhan or the Sisoda clan of Rajputs. When Chauhan fell at the Second Battle of Tarain, the classical era of Indian civilization and the subcontinent’s modern epoch would be defined by the rivalry of Rajas and Amirs.
Part of the Beyond the Indus Expansion
FEATURES
- Requires: RISE AND FALL and GATHERING STORM
LEADER: PRITHVIRAJ III CHAUHAN (Rajasthan and India)
- Trait – Prithviraj Raso: Land military units gain +3 Combat Strength against Cavalry units, +4 Combat Strength when defending against ranged attacks, and +5 Combat Strength when in home territory. +1 Housing in all cities while at peace and +1 Amenity in all cities while at war.
- Agenda – War for the Soul of India: Likes civilizations that are at war. Dislikes civilizations that are not at war.
CIVILIZATION: RAJASTHAN
- Trait – Great Indian Desert: Cities gain standard Food and Gold adjacency from flat Desert tiles. Campuses, Theater Squares, and Holy Sites gain standard adjacency from flat Desert tiles. +1 Food and Production on Desert and Desert Hill tiles.
- Spawn Bias – Tier 1 Oasis/Desert Hills, Tier 2 Salt/Floodplains/Desert, Tier 5 Jungle.
CIVILIZATION UNIT: DIGVIJAYAMAN
- Rajasthani unique Classical era Heavy Cavalry class unit that replaces the Heavy Chariot. Becomes more expensive over time. Gain 1 Movement if it begins a turn on a flat tile with no Woods, Rainforest, or Hills. +7 Combat Strength against units. +17 Combat Strength with the Stirrups technology.
CIVILIZATION IMPROVEMENT: HAVELI
- Occupying unit receives +4 Defense Strength and automatically gains 2 turns of fortification. +1 Housing and Gold. +1 Production with Castles and Urbanization. Adjacent tiles gain +1 Food. Adjacent flat Desert tiles gain +1 Food and adjacent Desert Hills gain +1 Gold with Civil Service. Adjacent tiles with a resource gain +1 Production. Must be built on hills. Cannot be built adjacent to another Haveli.
Tags: Civilization, Rajasthan, Rajputana, Asia, South Asia, Southeast Asia, India, Gujarat, Kannauj, Delhi, Bharat, Hindustan, Leader, Prithviraj III Chauhan, Prithviraj III Chahamanas, Indian, Indo-Aryan, Dravidian, Medieval, Unit, Digvijayaman, Improvement, Haveli, Religion, Vaishnavaite Hinduism, Shaivaite Hinduism, Desert, Production, War, Religious Victory, Domination Victory, Culture Victory, Strudeler, Tart Society
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm