[DIGI] Circular Particle Cannons
Meltdown Update Status: Updated
This mod will load and function in Cosmoteer v0.30.0 (the meltdown update). Parts have overclocks and/or heat-related mechanics where applicable.
Description
Adds (kinda) circular particle accelerator cannons (actually just requires that the accelerators form a loop). Serves as pure-energy alternative to railguns.
Features
Particle accelerator cannon (PAC) system
- Controller: The heart of the system. Every PAC system requires exactly one of these to work.
- Accelerator & Accelerator Corner: Use these parts to accelerate the particle, strengthening the PAC’s firepower, and guide particles back to the controller to form a loop.
- Launcher: Converts high-energy particles from the accelerator loop into a projectile capable of dealing damage.
- Output tubes: Allows placing the launcher some distance away from the controller, connected by output tubes.
Future Plans
- Secondary exits: Additional places where the particle stream can exit the accelerator loop to be sent to launchers, without interfering with the one-controller-per-loop restriction.
- (Maybe?) Diagonal and turreted launchers
Compatibility
Particle Cannons + Heat Pipe Passthrough
Misc
My other mods: https://steamcommunity.com/sharedfiles/filedetails/?id=2920552567
Download
Revisions:
Old revisions of this mod are available below. Click the link to download.