Advanced Comanche Project
RAH-66 Comanche is a cancelled Stealth recon / attack helicopter.
This is so far the most sophiscated helicopter I have made.
Features :
– Stealth : when External pylon is not attatched, comanche has impressive stealth performance. enemies won’t spot you well.
– Animated landing gear : Press prone (Z) to retract the landing gears. the helicopter flies slower when landing gears are opened.
– Laser missile guidance : Press Reload (R) to turn on / off laser designator to guide laser guided missiles.
– XM301 turret : a modified version of M197, which has less ammo (500) but more accurate.
The turret loses stability if you keep firing. fire in 5~10 bursts for better accuracy.
– Weapon bay : 2,3,4 weapon slots are customizable missile pylons. by landing at the resupply zone and pressing jump (space), you can switch the missiles.
1. AIM-92 Stinger : AA missile
2. AGM-114R Hellfire : Laser guided variant of Hellfire.
3. AGM-114L Hellfire : Radar guided fire-and-forget variant of Hellfire.
Both laser guided and radar guided hellfires has its ups and downs.
AGM-114L is Fire and forget, so you can launch the missile and quickly move along as the missile will do the rest of works. However, It can be fooled by countermeasures if the target has one.
AGM-114R is Laser guided and therefore you have to keep designating the target with laser. It can be dangerous while designating as you are defenceless, but it can’t be interfered by countermeasures.
Note : AGM-114L stands for "Longbow" and AGM-114R stands for "Romeo". Don’t confuse them as "Laser" and "Radar" !
– External pylons : If you need more firepower, you can sacrifice stealth (enemies will spot you well) and recon ability (Capturing enemy flags and rearming at friendly flags) and attatch external pylons by pressing space while selecting 5th weapon slot.
1. M255 : The flechette warhead variant of Hydra rockets that spreads flechettes like a shotgun. great for anti-personel.
2. M151 : General HE warhead variant of Hydra rockets that has decent amount of damage and blast radius.
3. APKWS : The special warhead that turns hydra rockets into laser guided missiles. Note that APKWS is only launched in LOAL (Lock On After Launch), so the rocket starts guiding after flying 150 range. guide the rocket from further than 150 range, if it’s closer manually aim the rocket with the crosshair.
4. AGM-114R
5. AGM-114L
6. 16 AIM-92 Stingers
– MFD control : you can control right Multi function display with number pad 1,2,3,4 keys.
numberpad 1 : GPS
numberpad 2 : ground colorization GPS
numberpad 3 : FLIR TADS view
numberpad 4 : Weapon status screen.
Other important commands :
Configure targeting pod : kick (V)
Fix targeting pod and activate stabilizer : Numberpad 0
Manually move targeting pod : arrows
Zoom pilot camera : sprint and crouch (shift and ctrl)
zoom TADS : next / previous scope (mouse4 and mouse 5)
TrackIr mode activate / deactivate : [, ]
cheat mode : P (the ammo regenerates in the air)