Malus Darkblade Legendary Lord

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Author: Dioltas

Last revision: 24 Jul, 2021 at 22:51 UTC

File size: 173.06 KB

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Description:

A basic rework of Malus’ Faction & Commander skills/traits. Essentially makes Malus the DELF Range Lord, buffing Shades similar to ShadowDart, and improves his campaign bonuses. This mod provides a reason to start as Malus, rather than just confederating.

Why Change Malus?

In the books, Malus Darkblade is a renowned commander, entrusted by Malekith to lead armies against impossible odds. However due to the focus on Cold Ones (which is lore accurate, but they are terrible units within WH2), and no real benefits as a faction leader, he has become one of the worst Dark Elf Starting Lords, and they as a faction have also been left behind with the great new DLC’s and Race improvements.

Through Hate, All Things Are Possible

This mod makes Malus the best Dark Elf Legendary Lord for Range Units (the Meta), and brings him more on par with the likes of Alarielle or Alith Anar for example. This fills a noticeable LL play style gap in the Dark Elves, where you’re currently better off trying to roll ShadowDart.

Faction Leader – 35% range increase across faction and he now boosts slave economy (he is supposed to be rich, and sadistic)
Army Leader – Vanguard skills, a further boost to Shades and upkeep reduction
Combat abilities – largely untouched, he’s already ridiculous

Malus has also borrowed some skills and traits from Malekith to help support Slave economy, public order and other campaign rewards such as post-battle loot. All of which loosely fits within the lore of Darkblade.

Is this a cheat mod?

This will certainly make Malus much stronger as a starting lord, and probably push him ahead of Malekith/Morathi as the strongest Dark Elf LL’s. However, this increase in power is still well below recent DLC races and upgrades; where for example Thorek Ironbrow can get easily get quarrellers to have 180+ missile damage, with excellent range. Never mind the unrivaled Skaven mechanics which hugely overlap the Druchii. I have not altered his combat abilities, HP or attack levels, or even the core T’zarkan mechanics. He was already arguably the strongest duellist, but one of the weakest Faction leaders / Army commanders.

Ultimately this was a small quick personal mod to make my favourite character more fun to play as, and I plan to supplement this with the other excellent mods there that can enhance an otherwise very underwhelming campaign.

Other Recommended Mods to improve Malus

Lords of Magic will add Lore of Shadow Magic to Malus – https://steamcommunity.com/sharedfiles/filedetails/?id=1936087537

Malus Darkblade – Tz’arkan Whispers even More – https://steamcommunity.com/sharedfiles/filedetails/?id=2437711093

Extra Skill branch for Malus (Cold One specialisation!) – https://steamcommunity.com/sharedfiles/filedetails/?id=1948753184

Malus Dragon mount – https://steamcommunity.com/sharedfiles/filedetails/?id=1949505119

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Required DLC:

These DLC should be installed in order to use this item.


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