Roma Victrix

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Author: Mike Glennon

Last revision: 19 Dec, 2022 at 01:35 UTC

File size: 614.56 MB

On Steam Workshop

Description:

Very important: Play on hard or very hard difficulty on campaign because easy and medium AI struggles a lot on roman factions!

WHAT IS ROMA VICTRIX?

– Roma Victrix is a mod that overhauls all factions with brand new rosters and settlements. It also changes a lot of already existing mechanics in the game!

WHAT CAN I FIND IN THIS MOD?

– THE CLASSIC ROME TOTAL WAR MENU BACKGROUND

The good old legendary background now displayed in high quality on the main menu

– MORE THAN 70 NEW UNITS AND A RE-WORKED BUILDING TREE

NEW UNITS ADDED TO CHANGE ALL ROSTERS FEATURING A RE-WORKED BUILDING TREE TO BALANCE THE CAMPAIGN!

A BRAND NEW "SPAIN"

Tired of seeing "Spain" as a weaker carthaginian roster with barbarian ties? Well then this mod is for you!
This mod changes "Spain" into Iberia and adds a completely new unique barbarian roster! Almost all units have warcry and some have been re-skinned!
If you wanted spain as Iberia and as a "stand-alone" faction well you got it!

DINAMIC NEW ROSTERS CHANGE GAMEPLAY!

Numidia now has a bigger and more versatile army with chariots and elephants while maintaining that desert nomadic culture!
If Numidia reaches the Marian Reforms event, new roman copycat units will be added to boost the roster such as Desert Vigiles and Desert Cohort!

PTOLOMAIC EGYPT? WELL YES BUT NO!

All vanilla egyptian units are still there but new units have been added!
Those new units are not from bronze age Egypt but from Ptolomaic Egypt! Royal Peltasts, Levy Pikemen, Companion Cavalry, Militia Hoplites, Phalanx Pikemen and much more!
Will you play as bronze age Egypt or as a Ptolomaic Egypt? Or both…

– SOME MINOR FACTIONS AREN’T MINOR AFTER ALL

NEW MERCENARIES
New mercenaries added not only boost army ranks but also shows that minor factions are present in the game!

UNIQUE NEW UNITS REPRESENTING MINOR FACTIONS
Have you ever wondered why some minor factions don’t have their own unique units? Well now that is changing!
You can now recruit new mercenaries from many different lands! From Garamantians to Galatians it’s your choice!
They are only available on their native lands but keep in mind that other factions can hire them as well!

-MORE THAN 200 SETTLEMENTS ON THE VANILLA MAP

NEW TACTICS
With these new strategic settlements added, every decision, tactic and battle is crucial to the success of your campaign!

PLAN, REVIEW AND EXECUTE
With all these new settlements, you will need to define your priorities right at the beginning of the campaign or else the AI might takeover!
Will you ally with the weaker factions and try to take out a strong one? Will you negotiace peace with a strong faction so that you focus on your expansion? Or will you risk it and face many enemies at the same time?

BUILD YOUR STRATEGY
Build forts next to the mountains to block paths, build watchtowers to keep unwanted raiders away or even make a huge ship blockade to prevent raids from the sea! There are endless ways of defending your strategic settlements!

Keep in mind that even rebels are a menace!

– EVERY FACTION HAS A UNIQUE IDENTITY AND DIFFERENT PERSONALITY

UNIQUE IDENTITIES?

All factions have different strengths and weaknesses but the most important thing: they are all unique!
When you play a campaign as Iberia you will no longer feel like you are playing with a "poor barbarian carthage"!
Even when you play as Numidia you will no longer feel that you’re playing with a weak faction with low potential and a very limited roster outside of cavalry!
Every single campaign is unique and every faction has potential you just need to play with their strengths (all have a different playstyle)

DIFFERENT PERSONALITIES?

Instead of most factions being mostly neutral towards each other, now all factions have their likes and dislikes!

EASTERN PERSONALITIES

Parthia and Armenia start at peace with the Seleucids but now they are much more warlike (in vanilla they are already agressive towards seleucids but now they are even more) and they want to conquer Seleucid wonders and control the "Silk Road"! Seleucids on the other hand will play more defensively and will only try to expand when they manage to neutralize most threats!

AFRICAN PERSONALITIES

Numidia start at peace with Carthage but that can change any moment as they see Carthage as a threat if they manage to expand! Carthage doesn’t see Numidia as a threat because they are focused on taking out the Romans and perhaps the Greeks and Iberians if they come close!

ROMAN PERSONALITIES

All romans hate Gauls, greeks and carthaginians! The Julii will focuse on taking out the Gauls, the Brutii will focuse on the Greeks and the Scipii will focuse on Carthage!

BARBARIAN PERSONALITIES

Barbarian factions are the most warlike and unstable factions! All barbarian factions are unpredictable and will most likely raid every neighbouring faction!

HELLENIC PERSONALITIES

Most hellenic factions will focus on taking out the romans, except Pontus and Egypt! Pontus dislikes Armenia and wants to conquer seleucid riches and Egypt will be the main powerhouse in the war against the seleucids!

CREDITS

Many stuff included in this mod is not part my work. I asked other content creators for permission to include their work in my project so keep in mind that many add-ons aren’t mine!

Special thanks to them for allowing me to use their mods and making this possible:

– Danymok’s Rosters Expanded (91 new units update) by Danymok

– More Regions-Imperial Campaign by Rendaus

– Celtiberian Warriors by Boicote

– Carthage Unit Roster Upgrade by White Wolf

– The additional Units pack V1 by Necromaniac

– Imperial Truth – Armoured Spartan and Argyraspides by Corythus