Blood Knight Champions: Season 3.5 – Bug Fixes, Monsters, And Thralls Oh My! UPDATED FOR CHORFS, CHECK CHANGE NOTES!!!

If you liked this item, please rate it up on Steam Workshop page.

Authors: Acephelos, Barney, BasedMemes, Jangry

Last revision: 31 May, 2023 at 17:42 UTC (9)

File size: 666.26 MB

On Steam Workshop

Description:

Join my discord to come say hi, share feedback, make requests, and report on bugs

Based Memes Mods N Fun[/b]

The children of Abhorash continue to wander, always in pursuit of the perfection achieved by their sire

“ Let your blade be your only truth, let death be your only answer, and let your quest be for nought but to become more than what you are.” Whew.. This has been quite the journey. My original goal with this mod was to bring a little love to the Vampire Counts, and specifically the Blood Knights, in the form of a new hero – The BKC. Since then this has adapted and evolved into so much more.

What is this mod even trying to be??!

”We are the swords of the night. We are the warriors of the dark. Fear us for we are your death.”This mod has evolved. Significantly. This I would classify as a new mechanic, lord, hero, unit, new building mod. This mod in it’s current iteration adds the following assets:Legendary Lord – custom portraits, stats, effects, animations, vfx, abilities, mounts, skill trees –1. Walach Harkon2. Anark Avon CarsteinLegendary Hero – custom portraits, stats, effects, animations, vfx, abilities, mounts, skill trees –1. Mikael Harkon2. Albrect NictusAgents – custom portraits, stats, effects, animations, vfx,abilities, mounts, skill trees –1. The Bloodkin Aspirant2. Blood Dragon Champion3. Drakenhof Templar Champion4. Depth Guard Champion 5. Dusk Reaver CaptainUnits – custom cards, stat, effects, attributes for all –1. 5 New Blood Dragon Units2. 5 New Drakenhof Templar Units3. 2 New Depth Guard Units4. 5 New Units For The Dusk Reaver Mercenary Company5. 5 New Summonable UnitsBuildings1. Blood Keep Landmark Building Chain – (Located in Ka-Sabar)2. Drakenhof Temple Landmark Building Chain – (Located in Drakenhof Castle)3. Depth Guard Coastal Fortress (1 Located in all VMP Coast Starting Capitals)4. Dusk Reaver Mercenary Company HQ (1 Located in all VMP Coast Starting Capitals) All assets listed above are all usable by Vampire Counts, WHILE ONLY THE DEPTH GUARD AND DUSK REAVERS are available to the Vampire Coast. Please refer to discussions about unit and agent recruitment and caps

NEW CAMPAIGN MECHANIC!

I will watch you and when I decree that you are ready, I shall call you.
~ Abhorash to his followers
The biggest and most exciting part of this mod update is a port of the Warriors of Chaos Path to Glory. This new mechanic is available only to the Vampire Counts – Sad_Pirate_Noises.exe – and has been renamed as the “Disciples of Abhorash” The "Boons" are labeled as “Acts of Great Renown" and the "Marks" are labeled as “Ordo Sanguinis Militiae” aka Blood Knight Orders in English.The Bloodkin Aspriant will serve as the Undivided Exalted Hero equivalent, and after amassing 5 blood kisses can spend those blood kisses to pledge himself to a particular Order of Blood Knights. The change is permanent and will work exactly like the vanilla Chaos Marks, where your level will be halved, but in exchange you will be granted a unique skill tree and powerful new unique mounts and abilities. The new loc info DOES NOT interfere with vanilla Path to Glory in any way shape or form.Additionally there 3 randomly selected Acts of Great Renown which will also work exactly as their Chaos Boon counter parts do. Currently the effects they grant are few in number, but fear not for I am already expanding them, and will add to them here and there as time goes by.Currently only Walach, Mikael, and the BKC champions have access to this system. Again fret not, this will also be given to the Blood Lines Blood Dragon Lords and I am tinkering with a more limited in scope port for the coast in terms of a way of expanding the Dusk Reaver Mercanry Company.As of 3.5 Curtis way of Jangry we now have Warband Upgrades. Make sure you have all required mods downloaded.

WTFare Dusk Reavers??

Lol honestly? IDFK LOL I really like the magic the gathering concept of the Legion of the Dusk, and I really like TEB, and the Coast just.. Really needed some help lol. So, gestures vaguely here ya go lol. The head canon is this: Luthor Harkon approached a band of TEB Mercs, who had lost a significant portion of their men in an Lizardmen ambush. In need of fresh Allies, Luthor gives the entire remaining company the kiss. Being younger, inexperienced vampires they’re much weaker than their older brethren. Additionally with conquest being a major driving force behind their ambitions, they have shunned magical development, kinda like another certain group, and instead focus on martial development, tactics, and gun powder. They are known for stealing what ever isn’t magically bolted to the floor, so you’ll find that a lot of their abilities mimic other races in quality and sphere of capability.

Going Forward

There will still be plenty of content coming for this bad boi. I have plans. So many plans lol.Check the Discussion tab for more information 🙂

MASSIVE Thanks To

1. Acephelos AND Rhox : Both of these dudes are the real MVP’s, I’m not gonna sugar coat it, my scripting capabilities are weak af. These guys were patient as hell with me and held my hand if not outright doing most of the work. Without them these new mechanics wouldn’t have been possible, at least not in such a timely manner.2. Barney : For doing the SFO sub mod and being a sounding board for me when thinking of new ideas or stuff to add. 3. All Is Dust : For teaching me his was of shaping bones into new fun things, and for allowing me to piggyback off of his work if not outright sharing it. 4. R1kko For making this mod truly have a soul. Your art is amazing, and this mod wouldn’t even be half as appealing without it. 5. Juggernaught999 and Tehenhuain: for sharing their work on pikes and offering suggestions on where to look to port anims from WH2 mods.6. GreenPheonix: For helping me solve some seriously broken animation issues involving the pike animation and general advice on where to look/what to tweak when stuff was a jank.7. ChaosRobie: For offering suggestions on how I could make the Captured War Wagon work. 8. Kolsveinn: For giving me a massive heard start by sharing his script for his own port of the Path to Glory.9. Poljanan:For helping me understand how abilities and their various phases and vfx can be junctioned and or changed to add a bit of extra soul – an example of this is the water vfx that occur when the Depth Guard Champion does his transformation.10. Savar Press: For offering his expert advise on turning transformation abilities into campaign skills.11. The_Inquistor: For pointing me in the right direction for buildings and their AI usage.12. The Skeleton Crew: BONEZZ – seriously though, chill group of people who are amazing to work with. Thank you all for your help.13. Da Modding Den: Looking to get into modding? Come check out their discord. 13. Ole: For the gem that is asset editor14. Frodo: For the other gem that is RPFM[discord.gg]