Less buff and effect VFX
The purpose of this mod is to lessen the number of graphical effects vfx on screen and only keep the essential.
This is what you want if you want immersive replay or making RP video on battle with K mode.
the list of what the mod is doing :
1 : // no more lunar beam on lords/heroes //
2 : // no more graphical vfx on aura buff, to prevent spam when units go in/out of aura range //
3 : // no more graphical "white flies" on banner during buff/debuff on units/lords/heroes //
4 : // In addition I’ve managed to rework complety the spell and ability targetting as I wanted to be the most immersive possible, about the big circle and the central rune (like the green rotating triangle) on any spell and ability.
In the game spell/ability are in 3 phases :
– targeting : When you select the skill and go with you mouse where you want to apply
– casting : Period when the caster is incantating the spell, mostly instant for most abilities
– activation : Period when the spell/ability is applying the effect, sometime instant
In vanilla it was a mess as you had sometime the big circle and central rune in any phase or not. To have a more immersive and consistent experience without breaking the gameplay, this is how I’ve done for each phase :
– targeting : Same as vanilla, you can have all the information about the range of aera spell/ability
– casting : Only the central rune will remain, like the caster is invoking a rune
– activation : both are hidden
This should work on any spell/ability
So no more lord running with a rune around him or big circle staying in the middle of the battlefield for ages. //
5 : // no more targeting effects for army ability (bottom right abilities) during casting time. Still present when targeting with the mouse but will fade out just after casting. so you won’t see them on replay. //
6 : // I have rework the sword of khaine effect on lord during battle that was too much. If you use the mod alone it will be hidden. But if you want a better effect : https://steamcommunity.com/sharedfiles/filedetails/?id=1723074848
And much more….
It replace the effect by the map effect without the damocles sword, much much better. //
Graphical vfx on spell application is still here to keep a minimum of visibility
you could espect little performance gain on battle
If you see any bug or mistake post a comment
Note : this mod is purely graphical, no gameplay change. Can have some issue with other mod which modify spell/ability tables.
You can also look at my other mods : https://steamcommunity.com/id/Ourg/myworkshopfiles/?appid=594570
Revisions:
Old revisions of this mod are available below. Click the link to download.