The Finnal Battle

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Author: uGuardian

Last revision: 14 Apr, 2022 at 02:06 UTC

File size: 60.42 KB

On Steam Workshop

Description:

The ultimate reception is back! Fight all the receptions in the game as massive 20+ member back to back waves!

Recipe: Two Impuritas Requires completing the Reception of The Head.

The enemies show up in waves, you change floors automatically when you run out of people on a floor.

Message for BBE users:
This mod is compatible with BBE, even without the compatibility patch.
(Compatibility patch is no longer needed for any mods)

Has configuration support in an .ini file inside the saves folder inside a subfolder called ModConfigs.
Windows: %AppData%..LocalLowProject MoonLibraryOfRuinaModConfigsFinnal.ini

ConfigName (DefaultValue): Description

ChildImmobilizeNerf (false): The Crying Children will not immobilize you if you only have one person on the field.
ScatterMode (false): Reverts to the old enemy scattering behavior. (Note: New behavior isn’t supported for all waves yet)
PlutoOff (false): Turns off Pluto during Ensemble 1, since he’s currently extremely buggy
DiceSpeedUp (true): Requires Harmony, Removes pauses after die rolls to speed up the turn a bit.
HardmodeHead (0): When 0, The Head uses cards in the same order as the base reception. When 1, uses cards in a random (AI chosen) order, when 2, also plays in a random order, but doubles light regeneration and card draw.
XiaoNullStart (0): How many turns before Xiao uses her powernull. If set to negative she’ll never use it.
XiaoNullCooldown (1): How many turns between powernulls. If set to negative she’ll never do it after the first time.

Still very Beta, please submit bug reports in the discussions tab or on GitHub, will probably be updated regularly.
GitHub issues link: https://github.com/uGuardian/LoRMods/issues

Has optional support for Harmony, which is most commonly added through BepInEx, BBE, or BaseMod
If Harmony isn’t loaded, the logs will have more errors and the show all enemy targetlines option will be turned off at the start of every turn. This is to prevent a softlock.

Has optional support for Workshop BaseMod now, which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2603522001

Special thanks to "Yw L" who created the original mod, and who’s code is still present in several parts of this mod!
You can find the original here: https://www.nexusmods.com/libraryofruina/mods/88