Explosion Nerf Mod
Nerfs explosions. Instead of automatically damaging every block within the radius, now it will only damage blocks that have direct LOS to the explosion.
If blocks are destroyed, they will consume some of the explosion’s damage, and the remainder will be applied to the exposed blocks, until either there are no more blocks in the explosion’s radius, or the explosion runs out of damage.
Thus, it is still possible for sufficiently powerful explosions to still kill everything, but smaller explosions will be significantly less damaging, and those with large explosive radii.
See this forum thread[forum.terratechgame.com] for information on how to submit good bug reports.
Given more demands on my time and lack of interest, I am now only going to look at bug reports sent in the TT discord that follow the bug report guide above. For that reason, comments are now disabled.