Antiquity Updated

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Author: Locke

Last revision: 27 Jul, 2016 at 18:46 UTC

File size: 353.71 MB

On Steam Workshop

Description:

This mod is an Attila to Rome 2 conversion.
Nordic and desert factions are still mostly the same like in attila.
Germanic rooster reworked.
Gallic, Celtic and Iberian tribes are mostly like in Rome 2.
Greek is owned completly by macedon with sparta as a migrating horde at the beginning.
Rome owns Italy except the north and Sicily.
Carthage has the provinces of rome 2 new carthago in spain. Lybia is their puppet in Africa.
Seleucid and Egypt are like in Rome 2.
Less Thracian and Illyrian factions than in Rome 2.
Nearly no nomadic hordes (no huns!).
Britain is divided between Caledonians, Picts and Ebdanians.

Unit roosters differ from Rome 2 sometimes.

june 11-15 updates:
ger sanitation building mayor city +sanitation for all regions in province
carthage general has now arms on campaign map
abilities for suebi/gothic mercenaries
new unit: germanic spear wall twohanded spearwarriors recruitable in smith tier 4
new unit: eastern infantry AI factions only
vigiles turn into auxiliary infantry at federaty corps tech
celtic reskin(now more coloured beards)
reskin for carthage(more eastern skins)
two new units for hellenic, mercenary sword infantry recruitable in major cities tier 3,4
generals often had no sword in battles in some factions, fixed some, some may still be missing, tell me if you se a general/officer without a weapon in battle
workshop in mayor cities gives money again

June 9: 1 new germanic unit, wodanaz spears build in religious buildings tier 4
more armour for the roman legions
norica legendary building now gives gold to weapon armour and shield
roman legendary building now gives garrision
thracian warriors got nerfed
2 new full playable factions: knossos and bactria
3 bugged new factions: sardes, cimmeria, massalia; due to the ♥♥♥♥♥♥ up way total war handels their startpos files im not able to properly add these factions ingame without redoing the whole mod, so this is the best i can give you.
The game will crash when you hover the mouse over the politic power bar and your faction leader cant do any political actions like searching a wife, adopt. you can get a wife for him through asking another faction to arrange a marriage though.

June 2: for everyone who has problems with their old campaigns or doesnt like the changes, here is the old version:
http://steamcommunity.com/sharedfiles/filedetails/?id=695539843

germanic rooster overhaul 10-13 new units, nearly all the new germanic melee units can go beserk to show the undiscipline of a german army
no more climate change, fertility reworked, less money out of agricultural buildings, marib dam nerfed(now 2 instead of 5 bonus fertility)
egyptian slingers and royal swordsmen added to campaign
illyrian javelinmen no have a unitcard
no more bounshitpoints for the attila units
chargebonus reworked, max for normal units 40, max for berserkers 50, melee cav 60, shock cav 80, cataphract 100
carthage generalmodel on campaign map changed (maybe going to change into other model soon)
some things i forgot 🙂

changes espicially for fertility may only appear in a new campaign

March 28: romes tech tree doesnt delete the ancient buildings like colosseum and aqueduct anymore
germanic warriors hight fixed
illyrian units now have more appropriate upkeep and create time
unit cards for spartan bows, illyrian slingers and illyrian light cavalry
roman auxiliary units in illyria/dalmatia and north africa

March 19: 4-5 new units: Illyrian Slinger, Illyrian Javelinmen, Illyrian light Cavalry, Spartan Archers and germanic warriors
the units dont have unitscards yet, sorry for the placeholder
germanic warriors are custom battle only so far

fixed an animation bug with javelinunits where their weapons didnt show up properly in melee combat

egyptan infantry morale nerfed from 100 to 30

spartan swords now dont have red beards anymore

March 17: added the right maps to the factions in the faction election screen
mount olympus now gives hellenic bonus instead of roman

March 14: added unit cards to the illyrian units

March 10 update: added garrison units to the spartan garrison buildings

March 7 update: dwarven units replaced with illyrian ones, im working on the unit cards

March 6 update: local tradtions fixed, if they are still wrong in some provinces please tell me

March 3 update:
– 3 new spartan units (two sword infantry and one heavy cavalry)
– Dwarven Kingdom renamed into illyrian kingdom, dwarven units renamed, dwarven/illyrian units have normal height
– citizen cavalry graphic bug fixed (units now all have helmets)

the original mod is from "Prof. Oak"