The Necromancer

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Author: Shiki

Last revision: 13 Feb, 2019 at 13:09 UTC

File size: 53.31 MB

On Steam Workshop

Description:

This mod introduces a new Character to Slay the Spire : The Necromancer!

The Necromancer is a wielder of the darkest type of magic, able to throw around negative energy, curses, bones and blood. He can summon minions (see notes), inflict debilitating debuffs onto his enemies and then exploit those weaknesses. There are several ways the Necromancer can be played, however take note that some abilities buff others, and some abilities cost the Necromancer his very life force.

Currently adds The Necromancer, 1 new relic and 56 new cards to the game, however more are planned.

Notes : Minions currently function as powers, simply activating at the end of the player’s turn. However, I have plans to switch them to use Friendly Minions in the future. If you find any bugs or have any balance concerns, please let me know!

Credits to Redditor adaeth for reporting multiple bugs back when official modsupport was not yet active!
Credits to RNGrizzly for reporting a bug that made Strikes and Defends not work with events!

New cards are already in developement, some are even done except for art; I’ll include them once I’ve got about 5-7 done!

IMPORTANT : NecroMod now also needs StSLib to function properly!

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BaseModSteam Workshop
ModTheSpireSteam Workshop
StSLibSteam Workshop