Stakataka: Unit Stacking

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Author: Dazz Aephiex

Last revision: 2 Jul, 2021 at 13:33 UTC

File size: 15.36 KB

On Steam Workshop

Description:

Sometimes your planned unit moves are canceled, because the target tile is occupied by another of your unit of the same type. Are you annoyed?

Sometimes you accidentally ordered a unit to swap its position with another unit that had an order, canceling it. Are you frustrated?

You have many melee units blocked behind a melee unit and they cannot engage in battle before the front-line unit is killed. Are you tired with that?

Not any more.

BONUS: This mod allows ranged units to perform melee attacks to adjacent cities, if the target city has zero health. The AI is not affected.

Details
  • If multiple military units are stacking on a same tile, one with the highest base melee combat strength will take the incoming attack.
  • The AI is by technical affected but they don’t understand how to exploit this feature.
  • No vanilla unit stats have been touched.