Exotic Meat (UPDATED for 41.56)
Desperation leads one to aberrant choices. And what may have once been unthinkable, becomes the accepted standard.
Luckily the virus deactivates upon it’s host’s FINAL DEATH. And when well cooked, the meat it acceptable fair.
Maybe even a delicacy…
And don’t forget to use the entire zombie. There is use beyond just the flesh…
Features:
+ Killing Zombies allows you to harvest flesh and other materials (if you have the right tools)
+ What (and how much) you can harvest depends on the tools you have on you.
+ Zombie Flesh can be turned into Zombie Steaks, and cooked like normal (DANGEROUS RAW!!) Requires knives.
+ Chance that a zombie will NOT have useable materials (including ROTTEN FLESH)
+ Zombie bones can be collected if you have a saw.
UPDATES:
+ v1.3
— OVERHAUL:
— — Removed OP’d zombie parts (legs, arms, bladder, gallbladder) and will focusing on source materials for crafting
— — Added zombie bones (will eventually be used to make bone tools and weapons)
— — There is now a chance that you will NOT get materials from zombie even if you have the correct tools.
— — There is a high chance of getting ROTTEN zombie flesh (no good meat on the zombie)
— — Added new
— — I WILL BE ADDING A LOT MORE ZOMBIE MATERIALS AND RELATED RECIPES
Future Additions/Changes and other Notes:
+ Would like to add many more useful parts. For example:
+++ skin to make clothing and bags.
+++ head / skull to wear as a jaunty hat.
+++ Brain / spinal fluid for… reasons.
+++ Bones and other bits to build into home decor that would make Ed Gein jealous
Built and tested on Build 41.x
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Workshop ID: 2191780864
Mod ID: ExoticMeat