Chaos Satyrs

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Author: zerg93

Last revision: 11 Aug, 2021 at 15:08 UTC

File size: 5.45 MB

On Steam Workshop

Description:

DISCLAIMER: Units’ colours will change depending on which faction are fighting for, those pics and the unit’s cards are showing the Slaughterhorn Tribe faction colour scheme.
Before subbing to this please DO take vision of the known issues section.

This mod adds the following units for all of the major Beastmen factions, Norsca and Chaos:
-Satyr Herd
-Satyr Raiders
-Satyr Defilers

They are available through:
-Main Gor building chain for Beastmen
-Norscan creatures building chain for Norsca
-Chaos Marauders building chain for Chaos

Ok, presentation over: let’s dive into the technical stuff!

*BALANCE*

As always: I tried my best to not make them too broken.
Keep in mind that I have tested them in custom battles only though.
That means that I’m not taking into account Lord’s Campaign Bonuses.
If you have suggestions for possible buffs or nerfs let me know down in the comment section!
I’m open to changes!
NOTICE: The units’ stats screenshot was taken with the unit size setting set to large, so expect more HP and unit models if you are playing on Ultra.

*COMPATIBILITY*

As far as I know this mod works with pretty much everything that do not mess too much with vanilla units.
I’m playing the game with 100+ different mods and everything is working fine!
The mod is NOT save compatible.
If you want these Satyrs in your campaign you’ll have to start a new one.

*KNOWN ISSUES*
-Minor clipping in the neck area.
-One specific head variant seems to have problems with another specific body variant: the head seems much smaller in comparison with his body.
I have modified the head’s size multiple times hoping to fix said issue but without no success sadly, sorry.

*UPDATES POLICY*

Let me be straight with you…when the mod status change from updated to outdated….if you start to spam in the comment section things like "update pls, OMG UPDATE, can we have an update my good sir?, UpDaTe!1!1!1" and similar stuff….know that https://media.giphy.com/media/e3URFlLQywEPC/giphy.gif

…But jokes aside: please don’t do that.
When it becomes necessary, and when I can, I will update my stuff, do not worry.

*QA*
-"SFO?"
As a matter of fact I’m officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.
-"Is this lore friendly?"
No idea, but knowing GW’s style regarding Beastmen they would probably had them WAY more bestial than this.
-"Planning to do more Satyr units in future?"
Solid maybe.

And that’s all I guess!
Credits time!

Thanks to H3ro and his great tool!
Thanks to Phazer for RME editor!
Any of this would not have been possible without Frodo45127’s RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

Let’s be brutally honest now: there are countless modders that are WAY more talented than me and that would deserve your money more than me.
That said, If you have grown to like my works so much to the point that you want to express your appreciation or just put a smile on my face…well: I will not stop you 😉 .
You have my gratitude for all the support you can throw at me, independently by the donation’s sum: you are all equals to me and I do thank you all.
From my part I can assure you that your donations will not be wasted, in fact I would mainly use them to:
-complete the Total War Warhammer DLC collection and thus expand my modding possibilities
-speed up my Warhammer 3 preorder
-PC related things

[paypal.me]