Grand Armory
The Grand Armory Mod adds a bunch of new weapon types to random generation all of which use the existing weapon artwork.
Baton – short and quick stick
Cane – medium and quick stick
Club – large, heavy, blunt weapon which stuns
Greataxe – large, heavy, double bladed axe
Greatsword – slower and slightly longer reach than standard broadsword
Mace – light and quick…for a hammer
Greatmace – same but 2h
Quarterstaff – long and quick stick
Shortspear – one handed short-range spear
Armcannon – very fast plasma shot
Longbow – great for hunting
Spellbook – contains arcane magics
spawncodes are as follows:
common- uncommon- rare-
-baton -cane -club -ga -gs -mace -gm -qs -shortspear -ac -lb -gb -sb
Integrated with:
–Open Armory
–Windup Armory Auto
–Windup Armory Glow
Compatibility patches for:
–Frackin Universe (patch)
–Melee Aiming (patch)
–Manufacturer’s Touch (patch)
–Quarterstaff Armory (patch)
Does not work with the Weapon Assembly station. Both mods function fine, the Grand Armory weapons are just inconsistent when put into the station.
MEGATHREAD[community.playstarbound.com]
CHANGELOG[github.com]
Alternate downloads can be found on my github.[github.com]
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