EpsTweak for Natural Disasters

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Author: Eps

Last revision: 26 Nov, 2022 at 14:09 UTC

File size: 7.17 KB

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Description:

EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I’ve split them into small fragments to allow you to make your own custom rulesets.

Natural disasters might be a fun way to force you out of your comfort zone… in singleplayer. Whereas in multiplayer, it’s just a dice roll that randomly handicaps one or two players, without much warning or recourse. And when it decides to go the extra mile and kill off some of their population as well, you end up with lots of salt and defeatism. Not exactly ideal.

So this mod softens some of the worst possible outcomes of natural disasters:

They can no longer kill population.
They can no longer instantly kill civilian units.
Their damage to units has been reduced overall:
Tier 2 disasters can only deal 10 to 25 damage (instead of 30-60).
Tier 3 disasters can only deal 25 to 40 damage (instead of 50-80).
Mount Vesuvius deals 30 to 50 damage to units (instead of 70 to 90).
Nuclear meltdowns deal 10 to 20 damage to units (instead of 20 to 50).

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Required DLC:

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Sid Meier's Civilizationu00ae VI: Gathering Storm