MapOptions

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Author: SchuhBaum

Last revision: 29 Jun, 2024 at 15:58 UTC (5)

File size: 318.29 KB

On Steam Workshop

Description:

Adds options to configure the map:

  • (Map Zoom) The zoom can be adjusted (50%-150%).
  • (Aerial Map) When disabled, the default map shader is used in Chimney Canopy and Sky Islands.
  • (Clear Expedition Maps) When enabled, clears the map progress for each new expedition run. Warning: Map progress is saved even without completing a full cycle.
  • (Creature Symbols) These symbols display what creature types are present in each room.
  • (Discover Multiplier) Can be used to decrease or increase the map discover range around slugcat. Warning: This deletes your map progress first. The game tries to recover your map progress based on visited rooms.
  • (Item Tracker) Tracked key items are shown on the map even when the option ‘Slug Senses’ is disabled. The option ‘Key item tracking’ needs to be enabled in Rain World Remix.
  • (Layer Focus) Only the active layer is displayed on the map.
  • (Shadow Sprites) Draws shadows for creature and slugcat symbols.
  • (Skip Fade In/Out) Pressing the map button shows the map with no delay.
  • (Slugcat Symbols) Draws a slugcat sprite on the map instead of a red circle. When Jolly Co-Op Mod is enabled, draws a sprite for each player.
  • (Uncover Region) Once loaded into the game the whole region map gets uncovered. Warning: Map progress is saved even without completing a full cycle
  • (Uncover Room) When the player enters a room the whole room gets uncovered instead of just the area around slugcat.
  • (Reveal Speed Multiplier) For a given value X the map is revealed X-times as fast. If the maximum value is selected then opening the map displays known areas instantly instead of revealing them gradually.

BUG REPORTS & FAQ

See the corresponding sections on the Steam Workshop page for the mod ‘SBCameraScroll’.

SOURCE CODE & CHANGELOG

You can find the source code, changelog and other things on GitHub:
https://github.com/SchuhBaum/MapOptions