The Northern War

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Author: The Captain

Last revision: 5 Nov, 2023 at 16:53 UTC (1)

File size: 150.53 KB

On Steam Workshop

Description:

A sub-mod for The Witcher’s Realms that adds an invader to the map simulating Nilfgaard’s invasion of the North.

I made this mod with Bombus_Frigidus’ permission.

This should go below The Witcher’s Realms in your load order.

The Northern War

In early 1263, Field Marshal Menno Coehoorn leads his army over the Amell Mountains under the order of Imperator Emhyr var Emreis "the White Flame" to invade Cintra. Officially, his mission is to invade the North and bring it firmly into the Nilfgaardian sphere. In truth, it is to capture the Princess Cirilla, granddaughter of Queen Calanthe. Menno initiates the Slaughter of Cintra, leading to the deaths of both its king and queen, and then quickly begins conquering the rest of the Northern realms in the name of the Eternal Empire…

Features

  • Nilfgaard invades at its canonical time in early 1263, about a few months after the current start date. Menno will appear in the county of Garioch and immediately invade Cintra. If successful, he will began his assault of the other Northern Kingdoms.
  • A unique religion for the Nilfgaardians
  • An off map (landless) Nilfgaardian emperor
  • The ability for Northern monarchs to form alliances in opposition to Nilfgaard.
  • A few new characters and flavor, including one easter egg character.

About the invasion
Some general notes from me about how the invasion functions

  • Functions very similarly to the Mongol Invasion from vanilla
  • Should Menno die, a different character will ascend to become Grand Marshal.
  • It is possible to defeat the invasion as Cintra, albeit difficult. However, the AI is able to achieve it, so players are more than capable. The Grand Marshal will continue to attempt to conquer the North until they lose all their land.
  • The Northern Conqueror should never invade Skellige or Kovir.
  • Nilfgaard will always invade in 1263.
  • If you don’t want Nilfgaard to invade, disable the mod.
  • Turn off hybrid cultures for AI. Nothing game breaking occurs if you don’t, but all the vanilla generated names are still in the game, so you will see immersion breaking "Angevin" and "Norse-Gael" from Nilfgaardian-Northern fusions.

Planned features

  • Way for a powerful Northern King/High King to form a detente/status quo with Nilfgaard, where in the North is divided.

    Feel free to comment any suggestions/corrections.

Download
Required items:

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The Witcher's RealmsSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.