Grand Army of The Empire

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Author: freakpear

Last revision: 18 Feb, 2023 at 10:47 UTC

File size: 1.06 MB

On Steam Workshop

Description:
Grand Army of The Empire

With this mod you can finally hire a babysitter for those precious little Elector Counts in the form of a ‘Grand Army of the Empire’ which can be raised at any Empire or Southern Realms settlement to help them defend their lands.

Features

  • Adds a button to the settlement bar of the settlement you’ve clicked on which allows you to raise an army at the settlement if it is owned by an Empire or Southern Realms faction using Prestige. (Armies can only be raised when playing as an Elector State faction and can’t be raised for your faction.)
  • Once an army is raised more units can be added to the army by pressing the button again using Prestige.
  • Raised armies will garrison the settlement they were raised at. If there is already an army garrisoning the settlement they will encamp outside — other than that they can’t move.
  • Each army lasts for a maximum of 10 turns, can have a maximum of 12 units, and costs no upkeep for the faction it’s been raised for.
  • There is a 2 turn cooldown between raising armies and you can raise a maximum of 1 army at a time for each faction.
  • The number of armies you can raise is dependent on your Imperial Authority (IA above 10 = 3, above 4 = 2, above -7 = 1, below -7 = 0).
  • The cost of raising armies is calculated based on the total fealty of all Empire factions, your Imperial Authority, and how many Elector Counts are alive. (Armies raised for the Southern Realms and other Empire factions cost more than those raised for Elector Counts)
  • Raising armies for Elector Counts requires they have at least 4 fealty. Raising armies for other Empire or Southern Realms factions requires at least 20+ relations.
  • Fog is removed over regions belonging to Elector Counts with 4+ fealty, factions you have military access with, or regions where a Grand Army of the Empire is currently raised.

Compatibility and Other Info
  • Should be compatible with everything including Cataph’s Teb, Sigmar’s Heirs, and SFO.
  • This mod will be part of the next update to Your New Empire (Overhaul).
  • I plan on making a version of this for other factions using their own pooled resources. Will be starting with the Elves. If there’s a preference for anyone else let me know.
  • Will be adding MCT integration to allow you to change the army duration, and unit limits etc.

Huge thank you to FiftyTifty for making the mod that inspired this and all the help, and Da Biggest Fanks to everyone on Da Modding Den who has inspired and helped me to make this one, especially Groove Wizard, and Acephelos.

Come and join us on the Our New Empire Discord[discord.gg]and share some feedback, suggest a feature, or just say hello!