No More AI Attrition Immunity (Easy Difficulty Values)

If you liked this item, please rate it up on Steam Workshop page.

Author: Ser Poutine

Last revision: 20 Apr, 2022 at 15:56 UTC

File size: 54.27 KB

On Steam Workshop

Description:
Intro

A fairly simple mod but I found it extremely annoying that AI armies could walk through chaos corruption nearly unaffected while your army would lose 20% of the units each turn if you weren’t in encamp or raid stance. So I reduced the replenishment immunity AI had at each of the difficulty levels. This should also make Nurgle plagues more effective as well, and a viable strategy as the player! This is a weaker version from my original mod for those who found the AI was still too dumb for corruption mechanics. You can find the original mod here: No More AI Attrition Immunity

Changes
  • Easy -30% Resistance
  • Normal -50% > -30% Resistance
  • Hard -60% > -30% Resistance
  • V. Hard -70% > -30% Resistance
  • Legendary -80% > -30% Resistance
  • Nurgle Plagues 0% > +10% Weakness

Bonus: While doing this I reduced the cheats Tzeentch AI had to the Changing of Ways mechanic, especially with multiple factions that can work against you effectively giving them 3-4 of their uses if you don’t eliminate them. This has now been moved to a separate mod. No More Changing of The Ways AI Cheats