de_nuke
all this workshop needs is a plantable C4 (not the small one silly)
i had to take the time giving each and every material their respective texture because of fbx shenanigans. there is probably a better way to do this.
occlusion is funky with transparency (hence some visual bugs), but fixing that is too much work. A lot of the textures have been compressed for file size and frame rate. You may notice that some parts of the map are discolored vs their actual counterparts. no you didn’t
all assets belong to valve