Fire Damage Rebalance

If you liked this item, please rate it up on Steam Workshop page.

Author: JC Denton

Last revision: 29 Dec, 2022 at 12:29 UTC

File size: 36.86 KB

On Steam Workshop

Description:
Important

Should work on multiplayer.
Tested on build 41.
Can be added or removed mid-game.

Summary

Simply makes fire do 4 times more damage to zombies and 4 times less to players.

Description

This feels much more fair, fun and realistic in my testing.

  • Burning zombies still live long enough to walk quite a distance and spread fire around a lot.
  • Players are still damaged quite a lot by fire but it isn’t as much of a death sentence in harder maps/modes.

Background

I made this mostly to learn modding and to make the fire-heavy CDDA challenge less aggravating.

I know there is a great "Fire Resistance" mod by Tanuki available in the workshop but I didn’t want to change its setting every time I start the CDDA challenge.

Also, having a simple, set-in-stone setting for fire damage might be useful for some multiplayer servers who want to show more transparency/fairness in their mods list.
..or perhaps to have this as a standard (especially for the CDDA run where kiting zombies around the fire is ideal but tiring.)

ALSO CHECK OUT

Less Fire at start of CDDA challenge:
https://steamcommunity.com/sharedfiles/filedetails/?id=2937011330

Loot Luck Equalizer:
https://steamcommunity.com/sharedfiles/filedetails/?id=2936635985

Fire Ignites Player Slower (Yes, this is compatible with "Fire Damage Rebalance"):
https://steamcommunity.com/sharedfiles/filedetails/?id=2908902180

IDs:

Workshop ID: 2908846234
Mod ID: FBR

P.S. I have better mod ideas coming! Keep an eye out.